New details on Capcom’s post-launch plans for Monster Hunter: World are starting to trickle out of the iconic publisher, and fans can expect plenty of downloadable content when Monster Hunter: World heads to PC and consoles in 2018.
The next 12 months are looking pretty exciting for Capcom fans. Marvel vs. Capcom: Infinite is out later this summer. Street Fighter V has become a staple of televised and non-televised FGC events. And we’re quickly approaching the first new Monster Hunter, as opposed to the recent parade of spin-offs, since Monster Hunter 4 charged onto Nintendo 3DS in 2013.
Details on Monster Hunter: World remain scarce. We learned a bit about the game during at E3 2017, during a theater presentation that’s since been broadcast on YouTube (embedded below). We know the next game in the series will streamline some aspects of the core Monster Hunter experience, like weapon swapping and potion drinking, and that World will feature a living ecosystem (complete with food chain) unlike anything we’ve seen from the franchise to date. Now Capcom is apparently ready to confirm that Monster Hunter’s traditional post-launch support, a steady stream of new quests, will return when Monster Hunter: World hits PC and consoles in 2018.
The news comes courtesy of a VG24/7 interview with Monster Hunter: World producer Ryozo Tsujimoto. The discussion covers a handful of subjects, including confirmation that World is the Monster Hunter 5 fans have been clamoring for. Tsujimoto and Monster Hunter: World director Yuya Tokuda also offer their thoughts on claims that World will be a Western-ized take on the franchise, intended more for casual fans than the series’s most devout supporters. But for those of us only interested in learning more about content, there wasn’t much in the interview that held a candle to Tsujimoto’s confirmation of post-launch support for Monster Hunter: World.
“Monster Hunter has a long tradition of being really generous with our post-launch roll-out in terms of updating the roster of quests that are available and we plan to keep that same system,” Tsujimoto told VG24/7. “We’re going to have a roll-out of time-limited event quests for you to join and [bring] more content for players to enjoy online as the game rolls on.”
For an early look at Monster Hunter: World, check out the 20-plus minutes of gameplay footage released in the wake of E3 2017. Then head down to the comments section and let us know if you’re planning to try Monster Hunter: World when the game hits PC and consoles next year.
Monster Hunter: World is in development for PlayStation 4, Xbox One and PC.
Be sure to check back with Player.One and follow Scott on Twitter for more Monster Hunter: World news in 2017 and as long as Capcom supports Monster Hunter: World after launch.