It seems Destiny 2 is back on trend these days, thanks to the re-introduction of Trials of Osiris last week. To make things more interesting, the developers will add more changes to the game’s weekly PvP event soon.
Impressive Numbers
As the devs have opened Trials of Osiris for the first time in Season 15, the game has achieved some new milestones. During the first Trials weekend, over 750,000 players have engaged in the pinnacle PvP event. Of that, 120,000 were first-time players, and 470,000 were returnees.
That’s not all. A sizable 30% of the total game population played Trials each day last weekend, with a peak of 32% on Saturday. For context, the game hasn’t reached over 21% before this. The high player count can be attributed to the stricter anti-cheat measures by BattlEye this season.
While this can be seen as an absolute win, the developers feel that there is still a lot to improve. Hence, they’re going to implement additional changes to Trials of Osiris this week.
Upcoming Changes
The developers are set to improve the matchmaking system for those who want to partake in the Trials.
Those who have won five games straight will be placed in the “Flawless Matchmaking Pool.” This is to help pair players up with those who also have a flawless run. The folks at Bungie will continually monitor the analytics to ensure that the system is behaving as intended.
On the other hand, getting beaten in consecutive games sucks. That is why those who are on a losing streak will have a temporary respite. The devs will employ a mechanic to help them start winning again. Of course, this system turns off automatically once the losing team starts savoring enough victories.
Lastly, players who have the knack of quitting in the Trials will be penalized. This week, those who leave multiple games before they’ve ended will be given a 30-minute timeout, barring them from participating. This is to discourage players from leaving their fire team when the going gets tough.
Issues Resolved
A recent hotfix introduced some improvements and bug fixes. Here are just some of the issues that were resolved:
- The barriers around the Scorch Cannons in the Fallen Walker public event will no longer repel players and block Heroic completions
- Strike Streaks will now work as intended
- The Dawn Chorus Exotic Warlock helmet correctly extends burn damage on enemies
- The Sweet Spotter Triumph now correctly progresses when killing Vex Wyverns with precision damage
So, what can you say about the changes to be implemented to Trials of Osiris this weekend?