‘Dota 2’: Latest Patch Notes Confirm Decrease In Memory Usage, New Workshop Heroes And More

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2013-07-09
It's a big week for Dota 2. Find out what's changing in the game's latest patch and get details on the new Shanghai Major Compendium content Valve made available to the Dota 2 community this week.
It's a big week for Dota 2. Find out what's changing in the game's latest patch and get details on the new Shanghai Major Compendium content Valve made available to the Dota 2 community this week. Photo: Valve

A new Dota 2 patch is out this week, along with the next batch of Shanghai Major Compendium content, and there is no shortage of reasons for the Dota 2 community to get excited about this week’s update.

On Wednesday, Valve announced the release of Winter Treasure IV, the latest in a series of treasure chests tied to the upcoming Dota 2 Shanghai Major. The newest addition to the game’s growing list of treasure chests can be earned as a reward for leveling up the Shanghai Major Compendium to level 25, or purchased directly from the Dota 2 store. Winter Treasure IV features new sets for Brewmaster, Broodmother, Luna, Magnus and Naga Siren, along with a new rare set for Legion Commander and an ultra rare item set for Dazzle.

In addition to the new treasure, Valve has unlocked the first round of predictions in the Shanghai Major Compendium, giving players a chance to earn additional battle points for the digital tournament guide. Dota 2 fans can make hero, individual player, team and tournament predictions, with increasingly valuable Battle Point payouts for more difficult predictions. Just don’t forget to make your predictions before the commencement of next week’s Group Stage matches.

A new patch also addresses many of the game’s existing issues ahead of the next major event on the Dota 2 pro scene. Granted, some of the bugs addressed in this week’s update don’t exactly have a major impact on the competitive scene – we’re looking at you, bug that caused heroes to stop animating while changing cosmetic items during hero selection – but there are some important tweaks to be found in this week’s patch. Those who enjoy creating new cosmetic items will be pleased to hear the game’s latest update makes five new champions available to the modding community.

Here are the complete patch notes for the update, via Steam:

  • Reduced the amount of memory used by the game
  • Fixed a rare bug where a game would not show up on the live DotaTV games list, which was caused by restarting a failed-to-load lobby within the DotaTV delay window
  • Fixed various bugs with replays being unavailable until client was restarted
  • Fixed coaches sometimes inadvertently wagering tokens
  • Increase framerate and lower memory usage in the Armory
  • Fixed the tournament match popup results sometimes having the hero picks swapped between teams
  • Fixed a bug where changing wearables while in hero picker screen would cause the hero to stop animating
  • Terrorblade items with appropriate detail masks are now affected by gem and arcana colors and textures
  • Adding default ambient effects to Terrorblade weapons
  • Added Savage Roar animations to Lone Druid Spirit Bears
  • Fixed Timbersaw models to show custom Reactive Armor
  • Various courier fixes (hitbox adjustments, "haste" run activity fixes, etc.)
  • Jakiro and Ogre Magi voices now pan left and right
  • Several ability sfx now become audible to enemies after they emerge from FoW. (like Illusory Orb, Stone Gaze, Ghost Ship, etc)
  • Fixed a bug with Glimpse sound that could cause it to be really loud
  • Disable Help now prevents Io's Relocate and not Tether
  • All player-controlled units (instead of only heroes) now respect Fog of War limitations when pathfinding
  • Adjusted the pathfinder to limit excessive backtracking
  • Quit confirmation popups no longer stack
  • Clinkz's Skeleton Walk and Tusk's Walrus Punch effects no longer play at the caster's last known position when they are in fog of war
  • Fixed Arc Warden's Tempest Double health cost being damage rather than a proper hp cost
  • Fixed minimap jumping back to the left side of the screen if you change resolutions with minimap set to the right side of the screen

Workshop Tools

  • Added support for editing more types of attachment points when submitting items
  • Added the ability to set the fog depth on water materials
  • Fixed bug where overlays did not work correctly on scaled models
  • Enabled workshop default ambient effects model for Terrorblade's weapon
  • Made map compile respect smoothing angle and edge hardness between tiles

New Heroes on the Dota Workshop

  • Arc Warden
  • Shadow Fiend
  • Winter Wyvern
  • Zeus
  • Undying

Workshop Hero Files Updated to Source 2

  • Broodmother and Spiderling
  • Lina
  • Omniknight
  • Pugna and Nether Ward
  • Sniper

Ability Items Added to the Workshop

  • Terrorblade Demon
  • Clockwerk Cog

Be sure to check back with iDigitalTimes.com and follow Scott on Twitter for additional Dota 2 coverage throughout 2016 and for however long Valve continues to support Dota 2 in the years to come.

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