Ghost Recon Wildlands Update 6 Is Huge, PVP Coming Soon

Ghost Recon Wildlands Update 6 is here, adding an improved control scheme for helicopters
Ghost Recon Wildlands Update 6 is here, adding an improved control scheme for helicopters Ubisoft

Ghost Recon Wildlands Update 6 is now available to download on PC, PS4 and Xbox One, and it’s massive. Despite the large download size, the only major addition is new helicopter controls. Also, a new PVP mode called Ghost War has been announced, with an open beta for the mode coming later this summer. The full patch notes are at the bottom of the article, too.

First up, the stuff we have right now. Ubisoft says Update 6 could be as large as 8GB on PC and 9.5GB on consoles. That’s quite the download size. Ubisoft also reminds gamers they will need to reboot Ghost Recon Wildlands to install the patch, and everyone in your group of friends will need to have the update installed in order to play co-op.

The focus of the update is on helicopter controls. The goal for Ubisoft was to make flying helicopters more natural and easy. If you find yourself wanting to use the original helicopter controls, you can switch back to them.

Additionally, with Update 6’s release, season three of the Live Season Challenges has begun. These challenges will introduce new gameplay parameters such as difficulty and HUD settings. You can keep up with all the challenges on the Ghost Recon Network.

Ubisoft has also announced a new PVP mode called Ghost War, coming this fall. Ghost War will be a class-based squad shooter, with one team playing as Ghosts and the other as spec ops soldiers. While there may be more modes in the full release, an open beta coming later this summer will feature games of four on four, with players picking from classes including scout, sniper and tank.

“Our objective with Ghost War was to build upon the main game’s elements of co-op teamplay and open, tactical gameplay,” said Lead Game Designer Lucian Istrate in a press statement. To expand the tactical toolset, the team has added a new suppression system that affects your vision while you’re under heavy fire, and implemented new sound markers to help players locate their enemies’ position. Istrate cautions that “all of these elements will make team play, communication, and strategic skills more crucial than ever.”

One interesting bit about this game mode is the maps will be open-world environments. This means Ghost War will probably play more like PUBG than Call of Duty. There will probably be vehicles, helicopters and more at your disposal in Ghost War.

Ghost Recon Wildlands Update 6 Patch Notes

GAMEPLAY

- Added a new default helicopter controls, that can be deactivated in order to revert to the previous controls:

  • Now the triggers control the vertical speed (LT = Vertical descending speed, RT = Vertical ascending speed)

  • The left stick controls the horizontal speed (Up/Down = Forward/Backward, Left/Right = Left/Right)

  • Left/Right on the right stick controls the rotation speed of the chopper

  • Up/Down on the right stick controls the rotation speed of the camera (doesn’t impact the helicon pitch; this gives a feeling of the player controlling the camera, and the helicopter follows the camera)

- Every helicopter now has a different behavior

  • Small helicopters are very fast, very mobile, and have a high pitch

  • Gunships are fast, mobile, and have a very military feeling to them

  • Blackhawks are slower and more steady when handling

- Helicopters take off physics are now more realistic. Once the helicopter reaches the correct RPM, it will take off automatically

- The helicopters no longer slide while taking off

- Helicopter engine torque reacts to the player’s actions (The player will be able to hear and see the engine rotors accelerating or slowing down)

- Improved destruction of helicopters on impact

*Disclaimer: The new Helicopter control scheme is not yet optimized for the Steam Controller. This may cause moving the helicopter left and right with the trackpad to be very slow.*

HUD

- While using a gatling chopper, the HUD now displays a crosshair while aiming

- While using a rocket chopper, the HUD now locks onto targets

- While using a small chopper with rockets, instead of locking, the player shoots rocket salvos

- Added a HUD display that shows the current helicopter speed and altitude

MISSIONS/NARRATION

- In "La Gringa": -Fixed a bug where the objective marker could disappear

- In "El Chido’s Agent" : -Fixed a bug preventing missions completion if the agent gets alerted

USER INTERFACE

- Fixed a bug where the “Down” symbol wouldn’t always appear

AUDIO

- Player will hear helicopter engines speeding up and slowing down upon accelerating/decelerating

WORLD

- Fixed some zones where player could not climb

FALLEN GHOSTS

- Fixed a bug where some rebel skills wouldn’t be displayed on the HUD

- Fixed a bug where some elements in the TacMap and the Los Extranjeros tab would be stretched on the ultra-wide aspect ratio displays

PC

- Fixed a bug causing the Tier 1 “Activation” button to not be clickable when using a mouse

- Fixed a bug causing some menu elements to be stretched when using an ultra-wide resolution (2560x1080, 3440x1440) in the Fallen Ghost DLC

- Fixed an issue that cause scrolling through a list while having a tile selected and moving the cursor away would reset the list to the selected tile

So what do you think? Are you happy to see new controls for the helicopters? What do you want included in Update 7? Let us know your thoughts in the comments section below.

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