Here's What's Happening with the Reputation System in Rainbow Six Siege

Making the game experience better. Ubisoft

Back in March, Ubisoft launched Year 9 Season of Rainbow Six Siege. In addition to all the new content that arrived, it was also revealed that Season 2 drops, we'll be getting the full release of its Reputation System. It's still in its beta stage and it is basically a way to address the toxicity happening in games.

The studio recently gave an update on this feature through a post stating that after the release of Y9S1, they found out that some part of the Reputation System wasn't "working as intended." Through internal investigations and player feedback, the team has since then been able to learn more about the issues that's been affecting the player experience.

Communication Penalties

One of the issues detected was that players were getting communication penalties at a higher rate than what was expected. As a result, the decision was made to disable not only the voice chat but also written chat penalties. Until such time that the system guarantees the penalties handed out are fair, these communication penalties remain disabled.

The studio went on to say that for the console versions, there appeared to be another issue that resulted to an increase in the voice chat reports being visible in the Reputation Center. There were also cases where it appears that misconduct like Griefing or Voice Abuse was being incorrectly labeled as "Excessive." This issue though has already been fixed.

Commendations

Another issue detected was related to the speed at which the Commendations were being reflected in the Standing of the players. This led to lower Standings for a lot of players. This has been corrected as well according to the studio.

What's Next?

There have been some updates released addressing the issues detected in the Reputation System. The studio shared that they've learned a lot since the Reputation System was first made available and they've continued to "integrate those learnings" and make sure that the system is not just fair but also resilient and understandable for everyone.

For now, the Reputation System retains its Beta status as the team continues to make improvements and collect more feedback. The goal, according to the studio, is to make sure that everyone is confident that the Reputation System works as intended.

Tom Clancy's Rainbow Six Siege is an online tactical shooter video game launched in 2015 and made available for the PC, PlayStation 4, and the Xbox One. In 2020, it was released for the PlayStation 5 and the Xbox Series X/S.

Join the Discussion
Top Stories