Remnant: From the Ashes Update 235609 Adjusts Difficulty And Fixes Some Minor Bugs.

8.5
  • Playstation 4
  • Windows
  • Xbox One
  • Action
  • Action-Adventure
  • Open World
  • Shooter
2019-08-20
Remnant: From The Ashes, brought to you by the minds behind Darksiders.
Remnant: From The Ashes, brought to you by the minds behind Darksiders. Gunfire Games

In Gunfire Games' recent patch for Remnant: From the Ashes, the developers have made some adjustments on the health and damage for difficulties above hard. Iskal Queen’s health was also reduced, as it seemed to simply absorb a lot of bullets when hit.

Some general bugs such as loot boxes not dropping loot at random intervals and minor artwork bugs which don’t affect the game have also been updated. Additionaly, a bug where trinkets don't appear throughout the adventure was also fixed. Don’t forget to restart the client after you install the update or else the update won’t apply.

Remnant: From the Ashes Update 235609 Patch Notes

You can find the patch notes below:

[General]

Difficulty

Adjusted general enemy health and damage on Hard, Nightmare, and Apocalypse

Adjusted boss health and damage on Hard, Nightmare, and Apocalypse

Missing Trinkets

Fixed an issue preventing certain DLC trinkets from appearing in Campaign/Adventure

[ Player]

Fall Damage

Adjusted Fall Damage to no longer scale with Friendly Fire damage modifier

Neutral Backdash

Fixed issue with Neutral Evade cancel window being 2f too early

Dots / Stacks

Fixed Dot Stacks (Burn/Bleed) to properly gain damage increasing bonuses

Melee Damage causing Stacks will properly receive Melee Boosts

Burning Stacks applied by Hotshot will get properly boosted by Mod Damage Boosts

Mod Damage Increases

Fixed Mods to properly show bonus damage obtained by Armor Mod Damage Boosts

Emotes

Nerfed “Distant Woo”

[ Survival ]

General

Added Consumable Chance from Loot Boxes

Added Survival Version # to Stats Page

Enemies

Increased enemy health gain by 4% per world level increase

Increased boss health by approximately 15%

Armor Gain

Adjusted Survival Divine Nectar Armor gain from 35 Flat to 25%

Adjusted Survival Barkskin Trait Armor gain from 15 Flat to 15%

Rewards

Changed Loop of Prosperity to the 25 total kill reward (Account Bound)

Added Talisman of Perseverance to 50 total kill reward (Account Bound)

[ Weapons ]

Ruin

Undying Cooldown no longer resets when touching Worldstone

Undying Cooldown now has a secret…

Beam Rifle

No longer stacks with other players

Slightly reduced Ramp increment from 0.3 to 0.25

Adjusted hidden enemy ramp Buff Duration from 2s to 1.05s

Pride of the Iskal

Fixed an issue that caused players to gain full Mod Power when dealing damage post-cast

[ Mods ]

Blink Token

No longer deals damage to allies

Swarm

Flicker Cloak

Reduced Power Requirement from 1500 to 1000

Increased Duration from 10s to 15s

Rift Walker

Added Cooldown of 20s post use

Seeker Beetle

Reduced Power Requirement from 600 to 350

Reduced Charges to 3

Mender's Aura

Increased effect on NPCs from 50% to 100% (Root Mother, Liz/Liz, etc)

Corrosive Aura

Increased range from 4.5m to 5m (to match Scrapper)

[ Items ]

General

Fixed an issue causing 9 DLC Trinkets from appearing in Campaign and Adventure

Daredevil Charm

Increased Damage Bonus from 25% per piece to 30%

Jewel of the Black Sun

Increased Duration from 15s to 20s

Increased Bonus from 6% to 7%

[ Enemies ]

Fleshopede

Now drops ammo.

Barbed Terror

Fixed an issue causing Barbed Terror’s legs to appear during Hunter’s Mark

Raze

Fixed an issue causing application of Burning effect through iFrames (Dodge)

Riphide

Fixed an issue with healthbar sticking up for clients in multiplayer

Onslaught

Staggers should no longer prevent him from returning from a Teleport

Iskal Queen

Slightly reduced overall health for All Difficulties

Slightly reduced damage for All Difficulties

[ Bug Fixes ]

Bad Item Data Crash

Added a null check to prevent crashes from bad item instances

Game User Settings Crash

Fixed a crash caused by attempting to get input devices

Opalescent Shell

Fixed an issue causing anti-cheat to trigger when submitting Opalescent Shell on clients

Preload Priority

Fixed an issue that prevented loot boxes from dropping loot some of the time

Glowing Fragments

Fixed an issue causing Glowing Fragments from sometimes being saved in coop

Mod Descriptions

Fixed an issue with Mod Descriptions being cut off in some resolutions

Leto’s Lab

Removed a black occlusion plane that appeared in one of the doorways

Widgets/Toasts

Fixed an issue causing certain notifications getting stomped by other notifications

Checkpoint Indicator

Fixed an issue where Checkpoint Indicator was disabled if Tutorials were disabled

General Audio

Fixed some general audio cues. Nothing too crazy!

General Art

Fixed a few minor art bugs.

REVIEW SUMMARY
Remnant: From the Ashes
8.5
Remnant: From The Ashes Review - Underpriced, Underrated And Unintentionally Great
Remnant: From the Ashes is far from a perfect game, and there are some glaring aspects that really put a damper on the title. That said, by the end of it all, you're still left with an incredibly solid third-person shooter mixed with challenging elements, all meshed incredibly well together for a passion project that oozes potential. Whether you're wandering the realms solo or with some friends, Remnant offers a thoroughly engaging experience that proves its developer's chops in making a solid action RPG title.
  • Great gunplay, with weight behind the shooting and a ton of variety for its weapons.
  • Solid dodging, strafing and other side mechanics.
  • Dynamic Progression works well, to an extent.
  • Good boss and enemy designs.
  • Intriguing story and narrative.
  • Repetitive at times due to the nature of the rearranged dungeon system.
  • Melee combat not as impactful.
  • Boring voice acting and overall sound design.
  • Artificial scaling difficulty.
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