Dead by Daylight Patch 5.5.1 Now Live, Read Patch Notes Here

Dead by Daylight
Dead by Daylight Steam

Dead by Daylight Patch 5.5.1 is now live on PC. The patch isn’t focused on new content but on numerous bug fixes. It also re-enables The Crotus Prenn Asylum and The Coldwind Farm map. A new beta feature is added to the game as well.

You can read some of the changes below:

Beta Feature
  • Wiggle progress will no longer regress when not actively wiggling, with both the new and old wiggle interactions
Content
  • The Coldwind Farm - Fractured Cowshed map has been re-enabled.
  • The Crotus Prenn Asylum - Father Campbell's Chapel has been re-enabled.
Bug Fixes
  • Fixed an issue that caused tooltips to linger in the Settings menu
  • Fixed an issue that caused the Cannibal not to be able to break a pallet after hitting a survivor in the same chainsaw sweep.
  • Fixed an issue that caused the Demogorgon's Shred ability to sometimes not break pallets.
  • Fixed an issue that caused the Eruption perk to go into cooldown when triggering on a completed generator.
  • Fixed an issue that caused the blessing SFX to continue after a survivor is hit after an unvalidated interruption attempt.
  • Fixed an issue that caused the Glyph and Red Envelope interactions not to be interruptible by the killer.
  • Fixed an issue that caused the loud noise indicator not to appear when an AI player fails a skill check during the tutorial.
  • Fixed an issue that may cause the Nemesis' tentacle to be invisible during recovery after hitting an object.
  • Fixed an issue that occasionally caused an offering to appear out of place on the offerings loading screen
  • Fixed an issue that caused the floating ink VFX to be missing in some of The Artist's customization.
  • Fixed an issue that caused a lack of hooks in the library of the RPD map.
  • Fixed an issue that caused the killer to become stuck beside a hatch in the main building in the Storehouse.
  • Fixed an issue that caused a Glyph to spawn too high in the Yamaoka map.
  • Fixed an issue that caused The Artist to not fall smoothly from the Thompson house vault.
  • Fixed an issue that caused two pallets to spawn on the same tile in The MacMillan Estate.
  • Tentatively fixed an issue that caused Meg's Deathgarden head cosmetic to not be available anymore.

The developer has also mentioned a list of known issues. You can read about it along with the complete patch notes via Steam.

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