Deceit recently got a new update that made improvements to the combat system, added a legacy version for the game, and fixed bugs.
The combat system received a change where the enraged terrors are now faster than the non-enraged terrors. This would make it harder for the survivors to escape. Additionally, the Strong Scent perk got a rework, which should make the terror sense clearer.
Deceit Update V2021.6
- Swiping an Innocent at night will now ragdoll them instead of playing the usual down animation.
- Players now receive 2 Traps when they complete an Objective awarding Traps.
- Traps now deal 300 damage instead of 400. This means a Trap will no longer almost always down a Terror (360 base health).
- The Camera can now be fired every 0.75s (down from 1.5s).
- Terrors now play a death animation when they're killed during the night.
- The Experiment's clone now plays the correct run animations, mimics the Experiment's death audio & plays the new death animation when killed.
- The Yeti is no longer slowed by 5% whilst its shield is active.
- The visual for anonymous players at night has been updated to be less “ghost” like & to remove any identifying information about the player.
- The Pistol is now always auto-equipped after using up another item.
- The audio cue for players using Tamper Boxes and destroying Fuse Boxes has been made quieter.
- Escape points are now shown on the minimap once they're available for use.
- When a Generator is outlined to you at night, the player interacting with it (if they exist) will also be outlined.
- The in-game translations have been updated thanks to our Community Translators.
- Terrors can occasionally swipe players down even though they have an execution available.
- The Escape Door interaction animations on the Asylum don't always line up correctly.
- Your hand doesn't always correctly line up when restarting Generators at night.
- Execution animations don't play correctly when killed from behind.
- The Human and the Terror can occasionally be separated during the Execution animation.
You can read more about the update here.