‘Destiny: Rise Of Iron’ Players Losing Patience With DDoS Attacks In Trials Of Osiris

Destiny: Rise Of Iron
Destiny: Rise Of Iron Photo: Activision

The Destiny: Rise Of Iron community is quickly losing patience with Bungie, thanks to recent issues with the shared-world shooter’s Trials of Osiris PvP mode. It’s the second big controversy to hit Destiny this month, alongside numerous complaints about microtransactions in this year’s Festival of the Lost, but Bungie will likely respond to the Destiny community’s latest concerns much faster this time around.

Last week, players flooded the Destiny subreddit with complaints about the increased number of Festival of the Lost microtransactions. Cosmetic content was available for purchase during last year’s event, too; however, many contend the amount of free content that can be earned by Destiny players is substantially reduced in 2016. It didn’t stop the studio from publishing a short trailer spotlighting all of the new “Treasures of the Lost,” most of which require a monetary investment by the player to acquire. A Destiny community manager eventually circled back around to confirm Bungie is "collecting community feedback" on the Festival and the Eververse store. But the hits just keep on coming.

For about a week, Destiny: Rise Of Iron fans have taken issue with a growing number of players who have been relying on exploits to wreak havoc on their opponents in the Trials of Osiris. The situation is so bad right now that there are actually people offering “paid scarab runs” — an escort through as many ToO matches as it takes to earn a Scarab Heart emblem — while also claiming DDoS attacks should drop the average match time to “ about 30 seconds. ” It’s one of the most impactful exploits in the game’s two-year history, seeing as it harms the community far more substantially than the Loot Cave or raid exploits ever did, but Bungie’s most substantive response on the matter just asks players to keep reporting cheaters using in-game tools and/or bungie.net.

It’s now been more than a week since Chris “Cozmo23” Shannon addressed the matter on reddit. There was some discussion of the matter in the studio’s weekly update, including a basic explanation of how Bungie’s security team tries to address DDoS attacks and more promises of community-driven action. But new threads continued to appear throughout the weekend, including one that’s generated more than 1000 comments since Sunday morning. Ill-gotten wins are clearly still a major problem for Destiny players. The only question is whether or not we’ll see a fix before the community turns its attention elsewhere.

Be sure to check back with iDigitalTimes.com and follow Scott on Twitter for more Destiny: Rise Of Iron coverage throughout 2016 and as long as Bungie supports Destiny in the months ahead.

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