It took less than a month for the Let It Die community to attract more than one million players, GungHo Online Entertainment and Grasshopper Manufacture announced this week, and now the devs are scrambling to figure out what should be prioritized in the first wave of Let It Die patches.
Despite launching with almost no marketing, or even a heads-up from Gungho and Grasshopper, it only took Let It Die three weeks to be downloaded more than one million times. The new stats were announced on the game’s Facebook page, via photograph of an unidentified Grasshopper in an Uncle Death costume, and the studio plans to thank the Let It Die community for its support later this week. Beginning on Friday (Jan. 6) and continuing through Sunday (Jan. 8), Let It Die players will be able to claim one free Death Metal, the in-game currency used to resurrect your character upon death, for completing each day's naked challenge. The studio also hosted a celebratory stream on Twitch.
In addition to the community news, GungHo also started a reddit thread to solicit feedback from the Let It Die community. The publisher’s goal is to determine what (other than bug fixes) LID players want to see addressed in the first wave of patches. Some of the options include Spotify and YouTube integration -- a much-appreciated nod to those of us who like to have our favorite music playing in the background -- new cosmetic items and a significant expansion of Let It Die ’s microtransaction store. Players have already suggested some pretty great ideas too, like a Boss Rush mode and new Waiting Room customization options.
Let It Die is currently available on PlayStation 4.
Be sure to check back with iDigitalTimes.com for more Let It Die coverage throughout 2017 and however long Grasshopper supports Let It Die in the years to come.