'Mass Effect 5' Director Teases Potential Return of Morality System in Latest Entry

Mass Effect 5 director Michael Gamble said fans will have to "wait and see" if the morality system makes a return. Steam, BioWare

The director for BioWare's "Mass Effect 5," Michael Gamble, teased that a major feature for the franchise could make a return in the latest entry in the series.

The situation comes as there is very little information detailing the studio's next "Mass Effect" game, as BioWare only shared short trailers and concept art of the game. But fans have taken Gamble's words on social media to mean something huge.

Potential Return of the Morality System

The post in question allegedly hints at the return of the paragon and renegade system after the game director replied to a user's post on X.

The fan, @kalaelizabeth, shared an image that showed a character that supposedly is in the next "Mass Effect" game with stylized lights.

The stylized lights seem to resemble the franchise's paragon logo that fans saw from the original trilogy. Gamble said that fans can only "wait and see" if this particular feature will actually come back in "Mass Effect 5," according to the Video Games Chronicle.

The paragon and renegade system that was seen in the original "Mass Effect" trilogy was the series' own version of a morality system. When players perform actions that the game considers morally good, it boosts their Paragon level, and the opposite is true for Renegade.

What this meant was that players had more options as Renegade was able to speak to a news reporter and respond to one of her questions by kicking them through a window.

Gamble also said last year that the latest entry in the franchise will "maintain the mature tone of the original trilogy."

Latest Entry in the Franchise

He also said that "Mass Effect 5" will have photorealistic visuals "as long as I'm running it." So far, there are rumors spreading around that the game will be released sometime in 2029 or even later.

The potential return of the morality system is a big boon for fans of the franchise, as many people were disappointed when "Mass Effect: Andromeda" did not feature it. The game instead used four different personality types, The Gamer said.

They were emotional, logical, casual, and professional, which replaced the paragon or renegade system entirely.

Work on "Mass Effect 5" comes as BioWare previously announced that it was cutting further DLC support for "Dragon Age: The Veilguard" to focus on its next project.

Many fans of the "Mass Effect" franchise are excited to have Gamble at the helm of the studio's latest project. This comes as the fourth entry in the series was received with mixed emotions by players, according to Game Ranx.

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