Developers at Netmarble agree that they may have been too heavy-handed with the nerfs to Revenant in the last update. That’s why they’re making it up to Revenant fans by giving some of his power back in the recent patch for Paragon: The Overprime.
Revenant’s Wild Revolver got an attack speed improvement. Now, he attacks once every 0.7 seconds with his LMB skill.
Mortal Shot was rebalanced in the last patch, where the skill would gradually ramp up in power, making it more damaging once it reaches its max level. However, this adjustment was not well-received by the community, so the developers changed their tune and just made the skill more damaging even at level one. In fact, it’s much better now than its pre-nerf values!
For context, Revenant’s Mortal Shot dealt 10%/22%/34%/46%/58%/70% damage before the nerf. In this update, it now deals 10%/30%/50%/70%/90%/110% damage!
Paragon: The Overprime's resident punching robot Crunch received some adjustments to his kit as well. For instance, Crunch Charge! now has its movement speed and travel distance increased to entice players to use him more often.
Changelog
- Storm of Bullets
- Base damage adjusted:
- Before: 8/14/18/24/30
- Now: 8/14/20/26/32
- Crunch Blow
- Area increased
- Before: 0.4m
- Now: 0.5m
- Skill damage adjusted
- Before 75/119/163/207/250
- Now:: 75/118.75/162.5/206.25/250
- Crunch Swing
- Cooldown adjusted
- Before: 5 sec
- Now: 4.5 sec
- Crunch Encore
- Cooldown adjusted
- Before: 35 sec/25 sec/15 sec
- Now: 25 sec/20 sec/15 sec
- Force
- Base damage adjusted
- Before: 60/85/110/135/155
- Now: 60/85/110/135/160
- Somersault
- (Strike) Post-delay adjusted
- Before: 1.3 sec
- Now: 0.95 sec
- (Nimble) Movement speed adjusted
- Before: 20%/25%/30%/35%/40%
- Now: 30%/35%/40%/45%/50%
- Change Stance
- Mark rate adjusted
- Before: 25%
- Now: 30%
- Gold gain adjusted
- Before: 10/14/18/22/26
- Now: Before: 10/25/35/45/55
- Now: 15/25/35/45/5512/16/20/24/28
- Health recovery amount adjusted
- Before: 45/60/75/90/105
- Now: 60/80/100/120/140
- Flaming Oil Canister
- Base damage adjusted
- Before: 10/25/35/45/55
- Now: 15/25/35/45/55
- Magical power coefficient adjusted
- Before: 0.09
- Now: 0.11
- Another Friend
- Turret health adjusted
- Before: 160/270/380/490/600
- Now: 160/290/420/550/680
- Turret damage adjusted
- Before: 15/25/35/45/60
- Now: 20/32.5/45/57.5/70
- Magical power coefficient adjusted
- Before: 0.5 Magical Power
- Now: 0.6 Magical Power
- Firework Festival
- Projectile speed increased
- Before: 9,000/1,600
- Now: 20,000/1,600
Paragon: The Overprime March 15 Update is available on PC.