While the latest Battlefront is one of the best looking games released ever, the gameplay and game modes left many wanting more. That’s when Frontwire Studios decided to make the Star Wars Battlefront III they would not be getting from EA. Unfortunately, these efforts will have to come to a halt as well.
Frontwire’s game, called Star Wars: Galaxy In Turmoil, was going to feature 64-player battles, ground-to-space combat and even a full single-player campaign. It was the Battlefront III fans were looking forward to. As one can probably guess, Lucasfilm and EA approached Frontwire, and told the studio to stop production.
Tony Romanelli, the president of Frontwire, took to the company’s blog to announce the news. “As a businessman, I have enough respect for other companies and their intellectual properties to not put up a fight that should not be fought in the first place,” Romanelli said. “At the end of the day Star Wars is Lucasfilm’s property, and they have every right to request Frontwire stop using their IP, even if we believe that we were within legal limits.”
There is still good news. Frontwire can continue to develop Galaxy In Turmoil if all of the Star Wars references are removed. Frontwire had already made original artwork, gameplay and music for the project, so all that gets to stay as well. The team is already hard at work, creating a new universe and setting for Galaxy In Turmoil to live in.
As for when you can start playing Galaxy In Turmoil, there’s been no new announcements made. Frontwire plans on making the game free to play, but also anticipates some sort of crowdfunding push coming later in development. Right now, the plan is to make a demo showing off both single-player and multiplayer gameplay first, so those who want to support the project know what they will be supporting.
Romanelli made sure to mention he holds no ill will towards Lucasfilm or EA, and hopes fans can also share the sentiment. “I do not for a second hold any grudge against Electronic Arts and/or Lucasfilm, and neither should our community. The Star Wars brand is a highly valuable and lucrative brand,” he said.
“I would expect nothing less from Lucasfilm than to do everything they can to protect and preserve their intellectual property. As for EA they have an extremely expensive and profitable production contract with Lucasfilm. Likewise, EA has done what they felt they needed to do and if I were in the same position, I hope I would also do anything to protect my golden egg.”
So what do you think? Are you bummed to learn Star Wars: Galaxy In Turmoil is no more? Are you more excited for this game, or Star Wars Battlefront 2? Let us know your thoughts in the comments section below.