It has taken five years for 343 Industries to develop Halo Infinite, the sequel to Halo 5, and the studio aims to expand upon Halo Infinite for the next 10 years. This means that we may not be getting Halo Infinite 2 or other sequels for a long time after 2020.
"We want Infinite to grow over time, versus going to those numbered titles and having all that segmentation that we had before," Chris Lee, the studio head for Halo Infinite, said to IGN in an interview. "It’s really about creating Halo Infinite as the start of the next ten years for Halo and then building that as we go with our fans and community."
Lee stated that Halo Infinite is a platform for the future, however he did not expand upon the statement. IGN also claims that Halo Infinite will not turn out to be a live service game. This leads us to wonder as to how 343 Industries will support Halo Infinite for the next 10 years. The game will have to be supported constantly with updates and expansions to keep it going strong. We can also imagine that the studio may branch out the story using separate campaign missions without directly tying into the original story.
Lee also stated that Infinite will continue to evolve technologically over the next 10 years. The first graphical evolution will kick off with a free ray-tracing update shortly after the game's launch.
Halo Infinite will tell stories within the main Halo universe without veering off into Halo spin-off novels and comics as seen in Halo 4 and Halo 5. "This time players will have the freedom to explore the ring, but we are telling a story with a beginning, middle, and end that we want to carry the player through as you go," Lee said to IGN.
Halo Infinite has yet to receive a release date, but the game is expected to launch during Holiday 2020 for Xbox Series X and PC.