Thanks to the ingenuity of some active Apex Legends players, we’ve found out that with some button mapping techniques and specific PC equipment, many of the game’s single-shot or burst-fire weapons can actually be fired as fully automatic guns. Although this doesn’t really make a difference for some of the game’s less-accurate and lower-damage burst-fire SMGs and pistols, using this trick on the Hemlock might just help players max out their DPS.
The Hemlock burst Assault Rifle is a hard-hitting, slow-firing weapon that uses heavy ammo. It fires a three-round burst, and is ideal for mid- to long-range combat. However, where it performs quite poorly is close quarters combat, where rapid-firing weapons often yield the best results. Thanks to Redditor mnkymnk, we’ve discovered that Hemlock, and many other single-firing and burst-firing weapons in the game, can be worked around to give the effect of fully-automatic rapid fire. Apparently, Apex Legends allows players to assign up to two buttons for every in-game action. By applying two buttons to Shoot, players can simulate higher rates of fire.
In the video mnkymnk has graciously uploaded alongside his public service announcement on the r/apexlegends subreddit, we can see the Hemlock and P2020 - both of which are slow-firing weapons. The former is a burst-fire assault rifle and the latter a standard semi-automatic handgun. However, thanks to a nifty little trick, we see the Hemlock and P2020 unload their magazine in seemingly full-auto.
While this works on just about any weapon, the biggest impact it’ll have will be on the harder-hitting weapons with a typically slower rate of fire. As we mentioned previously, Hemlock is designed for mid- to long-range combat, but with the ability to fire the Hemlock in full auto, this weapon all of a sudden becomes the best and most versatile weapon in the game.
What do you think about this development so far? Will you be trying this trick yourself, wielding fully-automatic burst-fires to surprise your enemies? Or is this something you’d like to see fixed or addressed in the coming patches? Let us know in the comments section below!