Cyberpunk 2077 Update 1.23: Open-World Bug Fixes, Optimizations, and More

Cyberpunk 2077
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Cyberpunk 2077 recently received a new update that fixed many issues and improved the overall game.

This update mainly focuses on quest issues and several parts of the open world. But the developers did improve the game's stability to trim down the causes of game crashes. For PC, one fix was dedicated to the issue where players couldn't click the upgrade button while playing on 1280x720 resolution.

Cyberpunk 2077 Patch 1.23

Quests and Open World
Gig: Family Matters
  • Fixed an issue where Juliet's car could disappear on sight after completing the quest.
  • Fixed a streaming issue in Juliet's house.
  • Fixed an issue where it wasn't possible to enter Juliet's house if the player didn't meet either of the Attribute requirements.
The Heist
  • Fixed an issue where Jackie could go through glass.
  • Fixed an issue preventing some guards from attacking the player.
  • Fixed an issue where the "Search the Arasaka officer" objective could remain active after fulfilling it.
  • Fixed an issue where the mech didn't spawn in the lobby.
The Beast in Me
  • Fixed an issue where progression could be blocked if the player left Claire after the Santo Domingo race too early.
Forward to Death
  • Smoke and dust will no longer flicker when riding the Basilisk.
Gig: Goodbye, Night City
  • Fixed an issue where progression could get blocked after rescuing Bruce if the player called Delamain.
Path of Glory
  • Fixed an issue where V could get stuck in the AV if they stood at the landing spot before it arrived.
Gameplay
  • Fixed an issue where after killing an NPC and stealing their car, their body could get stuck in the car.
  • Adam Smasher will no longer receive damage during animations between his attack phases.
  • Fixed an issue where dropping an NPC's body caused too much destruction.
  • Cataresist cyberware should now work properly.
Visual
  • Fixed Johnny's spectral appearance in various quests.
  • Fixed various issues related to clipping in NPCs' clothes.
  • Fixed appearance of rocks in the Badlands.
Stability and performance
  • Numerous crash fixes in animations, UI, scene, physics, and gameplay systems.
  • Memory optimizations and memory management improvements in various systems (reducing the number of crashes).
  • Various console CPU optimizations.
PC-specific
  • Fixed an issue where toggling the Windowed and Fullscreen modes with Alt+Enter made the game appear unresponsive.
  • [Steam] Changing language settings to default will now set it to the language of the Steam client.

You can read more about the update here.

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