Additional details on the Crucible content featured in Destiny: Rise Of Iron were released this week, during Bungie’s latest Destiny livestream, and longtime fans of the shared-world shooter should be pleased by some of the changes coming in Destiny ’s fourth expansion.
Without a doubt, the biggest revelation in this week’s stream was that private matches are finally coming to Destiny , a full two years after the game was originally released to the public. It’s not clear why it took Bungie so long to deliver the oft-requested feature. We’d assume the studio was concerned about matchmaking times, seeing as many players would much rather limit games to their friends and family, especially since Crucible matches can be completed in private matches. But no official reason for the long wait was given on Tuesday.
More than two dozen maps will be available for use in private matches, including the three new arenas being introduced in Destiny: Rise of Iron . Players will also be able to set the score/time limit (as needed), change match types, enable or disable participants’ light level and even change the time of day on the map. Bungie will also publish new guidelines for any organization planning to use the private match system to run its own tournaments.
Our latest glimpse of Destiny: Rise Of Iron also offered up new information on the Artifacts being introduced in the game’s next expansion. Artifacts are powerful items Bungie hopes will give players enough incentive to continue playing after they’ve finished the latest stretch of the Destiny campaign. They’ll offer a variety of benefits, like negating damage-over-time effects in the Crucible or temporarily convincing nearby Fallen to aide you in combat, but there wasn’t much else said about these items during Tuesday’s broadcast.
We also got to see Supremacy, a “new” match type coming to the Crucible next month. We put new in quotes because Supremacy is pretty much your standard Kill Confirmed match, with teams of six scrambling to collect crests dropped by fallen players. As expected, you can collect crests from your own allies to deny the other team points, and the first squad to reach the score limit wins the match. If no one reaches the target score, the team with the highest point total at the end of the match will claim victory.
For more on the Crucible content featured in Destiny: Rise of Iron , take some time to watch the archive of Tuesday’s live stream. Then head down to the comments section and let us know what you think of the private matches and Supremacy match type coming to Destiny next month.
Destiny: Rise Of Iron is in development for PlayStation 4 and Xbox One. The game’s fourth expansion debuts September 20.
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