Patch 2.7.2 for Diablo III: Reaper of Souls is here, bringing new features in preparation for the launch of Season 25 this week. Read on to find out what you can expect in this update.
Season Theme
Season 25’s theme centers around harnessing the powers of the Prime and Lesser Evils via Soul Shards, which are based on the essences of The Lords of Hell. You can equip one of three Prime Evil Soul Shards into your helmets and one of four Lesser Evil Soul Shards into your weapons.
You can upgrade each one by using the new season-exclusive consumable, the Hellforge Ember. This can be found anywhere in Sanctuary, but your chances of getting them are higher when defeating bosses.
There are a couple of things you need to keep in mind. The first is that you can only equip one Prime Evil and one Lesser Evil Soul Shard at a time. Secondly, they will not transfer to your non-season characters when the season ends.
Season 25 will begin on December 10, at 8 p.m. EST.
Patch 2.7.2 Highlights
- Base Power: Your cooldowns are increased by 25%. For every skill on cooldown, you take 12.5% reduced damage and deal 12.5% increased damage
- Additional Powers:
- Your attack speed and critical hit chance are increased by 5% for each skill on cooldown
- You cast a devastating Ring of Fire after killing 100 enemies
- If three or more skills are on cooldown, your lightning and fire skill damage are increased by 50%
- Base Power: You deal 15% reduced damage while you have 3 or fewer enemies within 25 yards. If more than 3 enemies are within the same distance, you deal 5% increased damage per enemy (to a maximum of 50%)
- Additional Powers:
- Killing an elite enemy pulls all enemies within 40 yards to where the elite died
- Your Movement speed is increased by 50%. Each enemy within 25 yards reduces your movement speed by 10% up to 70%
- You now deal 10% increased damage for every enemy instead of 5% (to a maximum of 100%)
- Base Power: You deal 25% less damage. When you kill 50 enemies, you spawn a pool of blood that increases the damage done to elite enemies by 150% and lasts 15 seconds
- Additional Powers:
- The pool of blood now negates Elite affixes within its area
- You gain an additional Rift Progress Orb when you kill an elite pack
- The pool of blood now collects Rift Progress Orbs
The full patch notes can be found on the game’s official website.