Dota 2 has dropped its latest update, which introduces two new heroes to the game. There are also large amounts of changes arriving to both heroes and items. However, the highlight of the update involves two interesting new additions to the game with update 7.23: Outpost and Neutral Items.
Outpost
Let's start with Outpost. This is a new neutral building type and players should see two of them. They are located where the Side Shops previously were. What players need to do is right click to channel and after six seconds gain control of the Outpost. The more allies channeling, the faster the Outpost is converted. So, what do you get if you convert the Outpost? You get:
- XP bonus of 25*Min XP to each player on:
- initially capturing the Outpost
- 5-minutes intervals on the game clock
- XP bonus is only gained once per period regardless if you have one or two controlled
- 500 AoE truesight
- Ability to TP to it.
- It takes 6 seconds to teleport to it.
- Shares the delayed TP duration mechanic with T1 towers.
Outposts are inactive for the first 10 minutes of the game and cannot be captured until they are made active.
Neutral Items
Another exciting change is the introduction of the Neutral Items. These are unique items that are dropped by neutrals and cannot be sold, though they can be shared with allies. There are a total of 62 unique items divided into five tiers. Within each tier, the odds get cut by half for each subsequent drop. Items of a specific type only drop once for each team. Drops only begin after five minutes. In addition, probably to address the new items, the backpack slots have been increased to four.
These are the neutral drop mechanics:
- 5-15 Minutes
- Tier 1: 10% Chance
- Other Tiers: 0% Chance
- 15-25 Minutes
- Tier 2: 10% Chance
- Other Tiers: 0% Chance
- 25-35 Minutes
- Tier 3: 10% Chance
- Other Tiers: 0% Chance
- 35-45 Minutes
- Tier 3: 5% Chance
- Tier 4: 5% Chance
- Other Tiers: 0% Chance
- 45-70 Minutes
- Tier 4: 10% Chance
- Other Tiers: 0% Chance
- 70+ Minutes
- Tier 5: 10% Chance
- Other Tiers: 0% Chance
As mentioned, the odds are cut by half with each subsequent drop. This means that if the first drop is 10%, then within that tier the second drop is now 5%.
While we won't list all the new items (you can view them here), we can give you a peek at what you can expect for Tier 5 items.
- Force Boots
- 50% Movement Speed and unlocks max movement speed.
- Can be activated to self dispel and push you 800 distance forward.
- Cooldown: 6 seconds.
- Seer Stone
- +500 Cast Range
- +800 Day and Night Vision.
- Mirror Shield
- 75% Chance to block and reflect targeted spells.
- +20 All Stats.
- Fallen Sky
- Recipe combines Blink Dagger and Meteor Hammer.
- Grants +20 Strength, +20 Intelligence, +15 HP Regen and +10 Mana Regen.
- Activate to disapear and turn into a Meteor, quickly falling on the target area, applying Meteor Hammer's stun and damage.
- Cast Range: 1600.
- Cooldown: 15.
- Does not get disabled by incoming damage.
- Fusion Rune
- Consumable that can be activated to gain every Power Rune effect for 50 seconds.
- 3 Charges.
- Cooldown: 120 seconds.
- Consumable that can be activated to gain every Power Rune effect for 50 seconds.
- Apex
- Increases your Primary Attribute by 80%.
- Ballista
- +400 Attack Range.
- Attacks Knock the Enemy 50 Distance Back.
- Woodland Striders
- +50% Movement Speed, unlocks max movement speed and grants +50 HP Regen.
- Grants Treewalking.
- Activate to leave trees in your wake as you move for 3s.
- These trees last up to 60 seconds.
- Cooldown: 20 seconds.
- Trident
- Recipe combines Sange, Yasha and Kaya together.
- +33 Agility
- +33 Strength
- +33 Intelligence
- +33 Movement Speed
- +33 Attack Speed
- +33 Status Resistance
- +33% Mana Loss Reduction
- +33% Regen and Lifesteal Amp
- +33% Spell Amp.
- Recipe combines Sange, Yasha and Kaya together.
- Book of the Dead
- 35 Strength and Intelligence.
- Activates to summon 6 level 3 Necronomicon units for 90 seconds.
- Cooldown: 75 seconds.
- Pirate Hat
- Grant +250 Attack Speed.
- When you kill an enemy hero, a bounty rune spawns between you and the target.
- Ex Machina
- +25 Armor.
- Activate to refresh all item cooldowns (except Refresher Orb).
- Cooldown: 30 seconds.
- Desolator 2
- +100 Attack Damage
- -12 Armor on attack
- Phoenix Ash
- +30 All Stats.
- Lethal damage is prevented and heals you to full HP.
- Gets consumed upon triggering.
- 1 Charge, gets destroyed after use.
Are you excited for these new changes yet?