EVERSPACE 2 received a new update that added tons of new content and fixed some known issues. The developers have added a new player ship class called the Vindicator. This new ship is a heavy fighter with the highest mobility of its class. The ship’s special ability, Reanimator, allows players to spawn or repair drones using wrecks. Players can have up to five reanimated drones, which have an unlimited lifetime.
Additionally, the developer has increased the level cap to 20 and added three new player perks. This change is massive for players who want to level up and try different perks in the game.
EVERSPACE 2 The Khaït Nebula: Stranger Skies Update
Changelog 0.7.22328
Features
- Added new main and side missions
- Added new star system: Khaït Nebula
- Added new player ship class: Vindicator
- Added new companion
- Added new enemy faction: Redeemers
- Added new lifeforms
- Added new puzzle mechanics
- Added fast travel mechanics
- Added map completion display
- Added more resources
- Added new star map assets to represent planets and celestial objects more accurately
- Added "relative mouse controls" option for centered mouse crosshair controls
- Added new Pulse Laser type
- Added projectile sounds
- Added new WIP narrated cinematics
- Added new music tracks
- Increased level cap to 20 and added three new player perks
- Info widget - Added support for disabling tooltip style via settings when using M&K
Bug Fixes
- Fixed that "Union Border Control" location was unlocked too early
- Fixed bug where upgrading items in cargo boosted the stats
- Fixed wrong max hull hit points calculation when repairing your ship while any Augment is put into Structure
- Fixed Vesna Mining Colony shop not being shown on map
- Fixed occasionally wrong navigation result when using gamepad or WASD to select colors/decals
- Fixed that the Bomber perk that converts mines would break Minesweeper jobs
- Fixed flickering of outlaw station cores
- Fixed "Ultimate Ready" display not showing the correct icon
- Fixed that secondary weapons will not count towards "Upgrade a weapon's level" achievement
- Fixed that the "Accelerated" affix for shields wasn't changing any stats
- Fixed Recharge Speed attribute for shields falsely decreasing with higher levels
- Fixed bomb indicators in the mission "Tipping the Scales", which didn't stop pinging after interaction
- Fixed calculation of Flying Dutchess spawn position
- Fixed that some equipment received affixes that did not change any attributes, e.g. "Swift Repeater"
- Fixed being able to re-enter invalidated, already cleared high-risk locations
- Fixed being able to leave the location using jump drive right after retrieving the signature in "The Vortex", before the suppressor drones even become active
You can read more about the update here.