‘Final Fantasy XV’ Release Date Delayed To Avoid A Huge Day-One Patch

8.5
  • Playstation 4
  • Xbox One
  • Action
  • RPG
2016-11-29
Final Fantasy XV's finalized NA box art, back side.
Final Fantasy XV's finalized NA box art, back side. (c) Square Enix

Better to release a stable game than a broken one, right? At least that’s what Square Enix wants for the Final Fantasy XV launch date. Game director Hajime Tabata confirmed the delay rumors in a new video released today.

Instead of a Sept. 30 release date, Tabata’s team opted to delay the game to Nov. 29 for PlayStation 4 and Xbox One, to avoid having to release a big day-one patch to make sure the game ran smoothly.

"Our objective with Final Fantasy XV was to deliver a Final Fantasy of the highest possible quality to every single person who buys the game," Tabata said. "We have completed the master version but when it comes to that highest possible quality, we felt that we had not quite reached that version yet. In order to make this master version an even better product, we have been creating a downloadable add-on known as a day-one patch."

It’s only a two-month delay. It could’ve been much worse. Besides, Tabata also gave fans hope of future DLC content for the game. If you’re really itching to check out the new Final Fantasy title, there’s the Kingsglaive: Final Fantasy XV movie release slated for Aug. 30. The game’s delay won’t keep you from checking out Sean Bean, Lena Headey and Aaron Paul in the animated film.

Check out Tabata’s full statement about Final Fantasy XV ’s delay in the video below.

REVIEW SUMMARY
Final Fantasy XV
8.5
Combat, Plot, Characters Create Something Flawed, Beautiful, Fantastic
Despite it's flaws, Final Fantasy XV is a milestone achievement: not just for being completed, but for being completed with polish, aplomb and love.
  • Engaging main cast of characters
  • Fun, fast-paced combat
  • A massive, beautiful world to explore
  • The Regalia!
  • Continuous updates have addressed some shortcomings of the initial release
  • Major aspects of the story feel rushed or absent, particularly toward the end of the game
  • Stealth sequences feel out of place
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