Fans have been having a blast playing The Finals — a destruction-focused first-person shooter game by Battlefield veterans. However, given that the game is currently in closed beta, it’s obvious that it requires a ton of updates and patches. One such update went live a few hours ago.
Patch 0.4 is quite similar to the previous patch as both are focused heavily on balancing changes, tweaks, and bug fixes. No new content has been introduced just yet.
The ranking system now has a Diamond League, and the responsive time of picking up items via a Gravity Glove is improved. Crane ziplines are made indestructible, and the camera shake from Cashout Stations is removed. Interactions with vertical ziplines have been made easier as well. You can read about more of the changes below.
- Tweaked ranges for various Foley sound effects
- Tweaked relevancy of indoor ambience
- Updated various clothing sounds
- Added progress sound for getting revived by a teammate
- Fixed an issue where some characters would appear without clothing
- Fixed an issue where characters would become permanently invisible
- Improved interactions with vertical ziplines to make them easier to use
- Removed camera shake from Cashout Stations
- Made crane ziplines indestructible
- Fixed an issue with teams not highlighting correctly on the tournament pyramid
- Fixed an issue where squad loadouts would not change during drafting
- Fixed an issue hindering Report a Player from recent players screen
- Added new audio when in use, including volume adjustments based on movement speed and new exit and entry audio
- Increased the max duration from 10 seconds to 12 seconds
- Fixed an issue where dash sound effects would not play
- Reduced Heavy health from 350 to 325
- Reduced radius by 25%
- Increased friction and reduced bounce to make Dome Shields easier to place
- Removed the ability to pick them up
- Fixed an issue where spectator cameras could detonate mines
- Increased Mine environmental damage from 550 to 1025
- Fixed an issue where the crosshair of the sniper scope could twitch
- Increased AKM magazine size from 30 to 36
- Reduced Flamethrower reload time from 4 seconds to 3.5 seconds
- Increased LH1 magazine size from 10 to 20
- Reduced M32 reload time from 3.5 seconds to 3.1 seconds
- Decreased bullet dispersion size
- Decreased bullet dispersion size
Read more about The Finals Patch 0.4 here.