First Class Trouble Update 1.3.9 Game Changes and Bug Fixes

First Class Trouble
First Class Trouble Steam

First Class Trouble is an asymmetric multiplayer game that requires players to work together as a team and against each other to shut down a deadly AI. A new update is live focused on bug fixes and game tweaks.

Lunar New Year Decorations

The developers have removed the Lunar New Year decorations. Developers replaced them with a more vibrant effect by redoing the lighting of the Casino.

Changes

From this update onward, players will no longer see the text “you are dead” while they are escaping using the escape pod during the voting screen.

Bug Fixes

The developers have also fixed an issue where if the players holding the symbol puzzle were pushed, the UI would glitch and cause it to be stuck on the player’s menu. This issue was annoying, so it’s a good thing it won’t happen anymore.

First Class Trouble Update 1.3.9

Features
  • Preparations for the Custom Games update!
Tweaks
  • Replaced the proximity scanner icons.
  • Two Personoids should no longer be able to both use a syringe on the same person at the same time.
  • Increased the amount of overdose syringe stands in the Casino.
  • Lowered the amount of padlock spawns to two in the Casino.
  • Changed the Casino airlocks to each contain only one type of scanner.
Bug Fixes
  • Fixed some overlap on some shirts that caused a hole in their necks.
  • Fixed an issue where the Paper Plane trajectory would remain on screen.
  • Fixed an issue with a light ray being visible in the emergency voting room.
  • Fixed some lighting inconsistencies under the bridge on the C.A.I.N map.
  • Fixed that some pools in the resort did not have the proper water textures.
  • Fixed various clipping issues on all maps.
  • Fixed various floating items on all maps.
  • Fixed various items having no, or wrong collision models on all maps.
  • Fixed various ghost/z-fighting assets on all maps.
  • Fixed various issues related to asset LOD settings on all maps.
  • Fixed various issues related to assets making the player able to get stuck on all maps.
  • Fixed various issues with assets displaying temporary or wrong material on all maps.
  • Fixed various issues with decals causing overlap on the characters on all maps.
  • Fixed various issues with hazards bleeding through walls on all maps.
  • Fixed an issue that would cause the tooltip messages to be empty when force opening doors

You can read more about the update here.

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