Horizon Forbidden West's successful launch wasn’t without its issues. The game suffered from some technical issues that developers promised to fix. A few weeks ago, they released Patch 1.05 which was focused on bug fixes. Now, they are back with yet another patch.
Patch 1.06 went live a few hours ago, and it is mostly focused on bug fixes related to Quests, Activities, and Graphics. However, some other tweaks have been made as well. From now on, Aloy will mention her stash to a lesser degree. Multiple visual and audio improvements have been made to cinematics, and the camera issue during the end credits is fixed.
We have mentioned the important changes below:
- Removed haptic feedback when standing next to a campfire and when fast-traveling if the Vibration Intensity sliders are set to 0.
- Improved visual differentiation of the attack and move indicators in Machine Strike.
- Several craftable quest items had the incorrect model in the workbench interface, those have now been replaced with the final assets.
- Improved noise reduction on-screen space ambient occlusion.
- Reduced the intensity of the vignette screen effect when activating Valor Surges, and when Aloy was at low health.
- Fixed multiple assets that would pop in or stream in visibly during cinematics.
- Fixed several unintentional loading screens/black screens that would trigger in specific points.
- Multiple localization fixes and text alignment corrections.
- Fixed an issue where remapping the controls for Primary Fire to R1 would prevent the player from throwing rocks.
- The spear impact when using ‘Strike From Above’ was missing a sound effect that has now been added.
- Fixed an issue where the player would lose control of Aloy if sprinting and sliding into the water at a specific spot in the ruins north of Landfall.
- Fixed several instances of the mount behaving erratically in specific locations while riding on roads.
You can read both the complete patch notes and a list of known issues on Reddit.
As of right now, Horizon Forbidden West is exclusively available on PS4 and PS5. However, we are hopeful that a PC port will launch later on. The existence of a PC port was first mentioned in last year’s Nvidia leak.