I See Red is a roguelite top-down shooter developed by Whiteboard Games. In this game, you play as an outlaw in a quest to find the person who subjected you to incredible pain. Part of this game’s charm is its tri-color style where you only see black, white, and red.
Recently, the company deployed an update that brought a lot of new musical tracks to I See Red. If you have a thirst for heavy metal while playing a fun and exciting game, then Update 2.0.10 definitely quenches that.
Update 2.0.10 implemented some balancing adjustments as well. Viktor Ivanov, one of the bosses in I See Red, has been nerfed. His HP is reduced considerably from 3,000 to 2,000. Moreover, his melee and rage melee damage is reduced to 25 and 30, respectively.
Patch Notes
- Added a new music track for the Alien Low Threat levels.
- Added a new music track for the Alien INSANE Threat levels.
- We updated the OST pack with ALL Alien tracks, including the new ones!
- Added sounds to ALL the enemies when they enter the Ready to Brutal Murder state.
- Added a sound to the Tesla prop.
- Added sounds to the Electroshocker Collector's Edition.
- Added sounds to the Infinite Pistol when it fires critical shots.
- Added sounds to the Robot Shop Door.
- Added sounds to the in-movie menus of Galkti.
- Added Guidance System tutorials to ships in Sector 1 - Area 1.
- [Steam Only] Updated Client Icon to match the App Icon.
- Reworked the Alien Boss Theme.
- Updated Unity version to 2021.3.16f1, which includes performance improvements and other minor fixes.
- Viktor Ivanov
- Reduced laser damage to 30
- Reduced toxic laser damage to 10
- Reduced damage of electricity grenades to 15
- Fixed even more effects that were drawn below blood decals.
- Fixed interactions with certain enemies when the Player becomes invisible.
- Fixed Sentient Defensive Magnetic Core to weapons to collide with the world when the armor gets broken.
- Fixed that the Giant Blind Crab was leaving the Room when jumping.
- Fixed Sentient Security Handler not attacking other enemies when being controlled by the Player.
- Crash fix for the Mech Bodyguard that occurred when the Player was dead and the bodyguard caught an attack.
- Space Coins are no longer conserved after beating Viktor Ivanov.
- Regression fix for the inventory since it was not closing automatically when leaving the shop.
- Fixed the Transporter I.S 2's explosion damage not getting affected by Bounty Hunter.
- Fixed the charge particles of the Electroshocker Collector's Edition not stopping when pausing the game.
- Fixed the sound of the Cloning Machine glass not playing when cloning.
- Fixed the Forbidden Forest not getting added to the Databank.
I See Red Update 2.0.10 is available on PC.