Minecraft recently received an update that added general changes and fixed tons of issues.
The blue axolotls are pretty rare to find in-game, and if you want to have a bunch of them, you will have to produce them through breeding. Additionally, an issue where players attempting to walk through flowing water switches them from swimming into normal mode has been resolved.
Minecraft: Java Edition Patch 1.17.1
GENERAL CHANGES
- Non-screaming goats now have a rare chance to produce a screaming goat when bred
- Status effects on goats now also apply when the goat is jumping or ramming
- Raised the drop rate for copper ingots from Drowned to 11% + 2% per level of looting
- Powder snow now fills cauldrons 2 times faster than before
- Zombies, Zombie Villagers, Husks and Drowned will no longer pick up glow ink sacs
TECHNICAL CHANGES
- Deaths of named mobs are now logged
- In case of DNS-based redirection, the client will send the hostname actually used to connect
BUG FIXES
- “Sun, moon, and/or clouds are not showing if render distance is below 4”
- “Enchantments are saved as shorts, but are loaded as and function with integer values”
- Turkish lira sign (₺) appears as □ in the game
- Duplicate text mapping for U+00B7
- U+1FEC is wrong in Minecraft’s font
- Pistons and dispensers can be used to create ghost blocks using powder snow
- Ghost items can be created using /item
- Calcite is too quiet compared to other blocks
- Creative mode obtained Bucket of Axolotl/Tropical Fish only spawns one kind axolotl/tropical fish
- Captured axolotl constantly tries to leave water
- Loaded chunks sometimes don’t render until the player moves their head slightly
- Strength and weakness potions/custom attack damage attributes do not change damage from goats
- Light tickets are released too early
- Hanging Roots appear large when an item entity
- Logs can be replaced with stone near lava pools
- Goat’s long jump is not affected by the jump boost effect
- Goats do not use the damage of held items when ramming entities
- Emerald ore generates too often
- Withers are now affected by potion effects
- World gen datapacks will likely crash or softlock the game
- Lag when placing heads of non-existent players when on servers
- root_system feature config’s codec uses a wrong field
- Overworld Fossils always generate at bedrock level
- End portal texture appears stretched after world conversion
- Small dripleaf is consumed without being placed when used on tall seagrass
- Group for lapis lazuli ore smelting and blasting recipes is misspelled
- Client crash when trying to create/edit realm immediately after deleting previous one
- Ender pearls despawn when player logs out of a server
- Thrown ender pearls disappear upon entering the exit end portal
- java.lang.NullPointerException when random_selector default feature isn’t found
You can read more about the update here.