Mount & Blade II: Bannerlord recently received patch e1.7.0, which fixed some issues in single-player and multiplayer modes.
The developers have found an issue in single-player where the game would crash when players die in battle. This issue was quite annoying because players must restart the game. Fortunately, this is fixed by the latest update.
The developers have also updated player profiles by reworking player information on the lobby screen, adding a summary of important player data, and reworking the social tab into a single profile page. These changes will make the UI look much better and give more details of players in the lobby
Mount & Blade II: Bannerlord Patch Notes e1.7.0
Singleplayer
Crashes
- Fixed a crash that occurred when a dead agent's missile killed another agent.
- Fixed a crash that occurred on the campaign map due to a path optimization bug.
- Fixed a crash that occurred when exchanging prisoners in towns.
- Fixed a crash that occurred after finishing the "Destroy Raiders" quest.
- Fixed a crash that occurred when attempting to grant peerage to a companion while having no suitable fiefs to grant.
- Fixed a crash that occurred when exiting scenes.
- Fixed a crash that occurred when attempting to forfeit a board game.
- Fixed a crash that occurred when interacting with a disbanding party.
- Fixed a crash that occurred when attempting to use the transfer all command in the Inventory or Party screen while interacting with the transfer slider or while dragging an item.
- Fixed a crash that occurred when changing languages during the "Rival Gang Moving In" quest fight.
Performance
- Improved the performance of morale computations.
- Improved the random number generator and its performance.
- Optimized the code behind campaign behavior to improve general game performance.
- Optimized the code in relation to siege machines, formations, and formation AI.
- Optimized the code and fixed spikes in relation to the recruitment of lord parties.
- Optimized the code and fixed spikes in relation to declarations of war.
- Optimized the code in relation to mobile party and settlement cached variables.
- Optimized the code in relation to the settlement visitation score calculations of all parties.
- Fixed a memory leak that occurred when loading a save file with the player character in a faction.
Multiplayer
Crashes
- Fixed a crash that occurred when players tried to rotate siege machines at the end of a match.
- Fixed a crash that occurred when cosmetics were disabled.
Art
- Character Customisation: Added around 40 new items, including some high-tier battle crowns.
- Added plural suffixes to multiplayer gloves.
You can read more about the update here.