In news that made everyone a little bit cranky (to the point of death threats against uninvolved parties, which continued to make gamers look like a real level-headed group of folks), No Man’s Sky’s June release date was delayed. Hello Games announced new, staggered release dates: Aug. 9 for North America, Aug. 10 for the EU, and Aug. 12 for the UK.
On June 3, the PlayStation UK Twitter account confirmed that No Man’s Sky’s UK release date has been pushed forward to Aug. 10 to match the rest of the EU.
In a post on the PlayStation developers’ blog, Hello Games’ founder Sean Murray explained , “We realized that some key moments needed extra polish to bring them up to our standards. I have had to make the tough choice to delay the game for a few weeks to allow us to deliver something special.”
Reactions in the comments section ranged the gamut of human emotion. On the one hand, commenters like Zwei79 said, “Take your time and release it when it’s done, all of us will be patiently waiting for the new release date. Sad to hear this but August isn’t that far away.” Reasonable enough.
On the other hand, commenters like kingcrute88 said, 2 months, really 2 months!!! Just give me the game now I be happy to test it. I booked time off, I bought equipment to make YouTube videos. You have had 6 years. I am seriously miffed. Thank you for making my depression worse.” Zoinks, Scoob!
Come now - the release date delay for No Man’s Sky is disappointing but not devastating. As any Nintendo fan knows, sometimes a delay just means the game on the way will be legendary. Everything we’ve heard about No Man’s Sky sounds great. If Hello Games needs a little extra time to keep those promises, so be it.
At least the UK doesn’t lose out on a full 3 days after No Man’s Sky hits North America. Can the Britons beat us to naming some inoffensive megafauna the most childish thing possible? We’ll find out this August -- barring another release date delay, of course.