PlayerUnknown’s Battlegrounds patch 18 has just been deployed across Steam, and it offers a series of small bug fixes for the game’s Early Access users. Doors have been improved, and a hotfix is coming to address a new aiming problem.
Here are the changes players can expect after installing the latest client update. These patch notes arrive courtesy of a recent community update on the Battlegrounds Steam page. Despite the rather small list of changes, the update weighs a fairly hefty 500MB.
- Fixed a bug where characters got stuck in doors after partially destroying them
- Fixed a bug causing the door Interaction UI to appear even after doors were completely destroyed
- You can now use consumables after browsing the inventory during a reload
- Fixed a bug where characters could not pick up items while running despite seeing the looting animation
- Fixed a bug where characters would shake in spectator mode while running
While every PUBG bug fix is certainly appreciated, one that’s not is a brand new aiming issue introduced by the latest code changes. On the game’s official Twitter account, development representatives from Bluehole said “there is a general aiming problem in all stances, most visible in scopes” The message adds “a hotfix will be deployed soon, so please bear with us.”
While the issue itself isn’t described in the tweet, player impressions say gun aim has a tendency to go completely off-center at random intervals. For an experience like Battlegrounds in which every single shot is critical, those kind of mix-ups can’t be tolerated. That being said, the above adjustments to doors might be worth the temporary frustration. The fix will be live on Thursday morning.
This weekly patch arrives during a tumultuous week for the Battlegrounds community. Amidst celebration that the game has sold five million Early Access copies since its debut in March, testers aren’t happy Bluehole is already teasing a microtransaction loot crate system for the recently announced Gamescom invitational in August. A special event-themed crate offers the most diverse pool of limited clothing, and it can be opened with keys that cost $2.50 each.
Of course, considering the above patch notes indicate there are many obvious bugs that still must be fixed to make Battlegrounds a truly stable experience, players would rather see those problems resolved before a limited push toward monetization.
PlayerUnknown’s Battlegrounds is available in Early Access on Steam. It’s expected to leave Early Access and release on Xbox One later this year.
What do you think of Weekly Patch 18? Are you frustrated by PUBG’s experimentation with monetized loot crates? Tell us in the comments section!