At long last, Rainbow Six Siege Operation Velvet Shell finally arrives tomorrow and Ubisoft has finally released the full trailer for the new DLC. Ubisoft announced that Operation Velvet Shell arrives on PS4 starting at 9 a.m. EST, on Xbox One starting at 10 a.m. EST, and finally on PC starting at 11 a.m. EST. Check out the trailer in the video below:
The trailer shares a little bit more about the unique abilities the operators deliver. Jackal's visor is able to identify the footprints of different enemies based on the different color footprints that are left behind. Mira's Black Mirror ability also boasts fresh dynamics as we learn the armored window can also act like a mail slot that will allow defenders to shoot through.
Additional updates and tweaks also include new Spanish weapon skins: Chupinazo, El Dorado, Leon Furioso and Crossfader. A newly revamped Rainbow Siege menu remembers the last game mode you played for added convenience.
Gameplay-wise, old Rainbow Six ADS views varied based on firearm and sight choice. Essentially, Ubisoft wanted to create a sense of realism based on where the sights would be mounted on the weapon rails. However, Ubisoft changed this in the latest update based on the feedback of Siege players. Now, sights are updated to appear identical on all weapons.
The complete list Rainbow Six Siege bug fixes and patch notes are as follows:
Gameplay
Fixed: Operator's head is missing in drone view during Situation 7 and Situation 10.
Fixed: Tachanka's view can be misrepresented, preventing his shots from registering.
Fixed: 556xi and AUG A2 are sometimes unable to destroy a distant camera.
Fixed: Weapons equipped with a Suppressor, Heavy Barrel, or Muzzle brake have no muzzle flash.
Fixed: Jager's gadget can be deployed on an Operator's shield, and remain in that place after the shield moves.
Fixed: Nitro Cell damage radius is much higher on hardwood walls.
Game Mode
Terrorist Hunt
Fixed: The reload crate in Lower Library 1F (University) will spawn inside of a sofa.
Fixed: Smoke grenades will sometimes bounce off of invisible collision when thrown by Terrorists.
Fixed: Some Terrorists remain idle and do no attempt to engage with the players.
Fixed: Terrorists are stuck while rappelling during the second wave of Attackers while playing Hostage Protection on University.
Secure Area
Fixed: While contesting an area, the overtime countdown is not synced for all players.
Operators
Jager
Fixed: Jaeger's Trophy System will sometimes be missing audio/visual effects.
Kapkan
Fixed: EDD will be destroyed when placed on the right side of the door in the Passport Check room [Border] if Bandit places an electrified reinforced wall on the right wall.
Tachanka
Fixed: Tachanka suffers from a broken weapon animation when his LMG is destroyed by Sledge's Breaching Hammer.
Fixed: The ammunition count for the LMG is reset when it is redeployed.
Echo
Fixed: Yokai drone can pass through the ceiling on Plane.
Fixed: Yokai loses signal in the vent between 2F Model Hallway and 2F Vista Hallway on University.
Fixed: If the Yokai drone is picked up while hovering, the Terrorists will attempt to fire on the drone's former position.
Hibana
Fixed: X-KAIROS pellets will destroy gadgets on the opposite side of the wall from where they land.
Ash
Fixed: Breaching rounds can destroy gadgets on the other side of the wall from where they land.
Valkyrie
Fixed: A Black Eye camera is still usable for approximately 10 seconds after being picked up.
IQ
Fixed: The outline and distance of other gadgets cannot be seen on IQ's gadget while she is prone.
Sledge
Fixed: Sledge's Breaching Hammer can be used to breach walls from behind Montagne's extended shield.
Caveira
Fixed: Green effects are not appearing for players being killed.
Level Design
Fixed: Ladders disappear when looking at them from a certain height.
Fixed: Players are able to shoot through door frames attached to indestructible walls.
University
Fixed: Defuser can be disabled by destroying the tiled floor in Piano Room.
Fixed: Wooden beams in 2F Classroom do not stop bullets, or show bullet impacts.
Fixed: Light sources are glowing too brightly.
Chalet
Fixed: It is possible to vault over a railing and hide under Green Room stairs.
Consulate
Fixed: The carpet in 2F Meeting Room is visible on the Spectator Camera from the floor below.
Skyscraper
Fixed: It is possible to clip through and hide under Main Stairs in the Restaurant.
Fixed: Hostage clips through the adjacent bed.
Favelas
Fixed: Users are able to clip through a specific wall while using a deployable shield.
Yacht
Fixed: Bullet impacts are not registering on walls properly.
Fixed: It is possible to vault through the slot machine wall in 3F Casino.
User Experience
Fixed: The compass does not move while operating Tachanka's LMG.
Fixed: Using Alt + Enter during the Operator Select would allow players to change Operators during loading.
Fixed: Corrupted melee animation while running on stairs.
Fixed: Level of detail issue on various headgear.
Fixed: Level of detail issue on Sledge, Capitao, and Caveira when moving away from these Operators.
Fixed: Ubisoft Club challenges would appear as available, even though they were not.
Fixed: Chinese writing overlaps at the start of rounds.
Fixed: Players are sometimes not awarded XP and Bonus Renown.
Fixed: After completing a Terrorist Hunt match, some players are stuck at an infinite loading screen.