Rainbow Six Siege Y7S4 Pre-Season Designer's Notes Reveal No More Team Kill in Prep Phase

Rainbow Six Siege Y7S4 Pre-Season Designer's Notes
Rainbow Six Siege Y7S4 Pre-Season Designer's Notes Ubisoft

Tom Clancy’s Rainbow Six Siege is getting its last season of the year. Y7S4 Operation Solar Raid will go live on December 6 with the test server build already live. The developer has already revealed the pre-season Designer’s Notes and it contains some very interesting changes.

Starting next season, accidental team killing in the preparation phase won’t be possible anymore. Friendly Fire will be turned off for the prep phase, so you don’t have to worry about damaging your allies when making rotations or new lines of sight.

Alibi is receiving a significant nerf. She won’t have access to 1.5x sight for her MX4 Storm SMG. Her Prisma also won’t be detected as an operator when players throw them outside. Dokkaebi is now a three-speed one-armor operator and Aruni is a one-speed three-armor operator. Mute, Melusi, and Osa are also three-armor operators now. Echo and Ela, on the other hand, are now two-speed two-armor operators.

The rest of the changes are mentioned below.

GENERAL BALANCE
ALL OPERATORS
Base Stats
  • Normalized movement speed while ADS
  • All operators will move at 2.34 m/s – current movement speed of a 3 armor operator – while aiming down sights (2 speed from 2.6 m/s and 3 speed from 2.73 m/s)
  • Precision when shooting from the hip will always be the same regardless of the operator's stance. The current precision while standing will be the default.
OPERATOR BALANCE
SENS
Base Stats
  • Speed: 3 (from 1)
  • Armor: 1 (from 3)
SLEDGE
Base Stats
  • Speed: 1 (from 2)
  • Armor: 3 (from 2)
THATCHER
Base Stats
  • Speed: 1 (from 2)
  • Armor: 3 (from 2)
THUNDERBIRD
Base Stats
  • Speed: 2 (from 3)
  • Armor: 2 (from 1)
ZERO
Base Stats
  • Speed: 3 (from 2)
  • Armor: 1 (from 2)
ZOFIA
Base Stats
  • Speed: 1 (from 2)
  • Armor: 3 (from 2)
WEAPON BALANCE
AK-12 (ACE & FUZE)
  • Damage: Reduce to 40 (from 45).
C7E (JACKAL)
  • Magazine: Increase capacity to 30 bullets (from 25 bullets).
FMG 9 (NOKK & SMOKE) [PC]
  • Vertical recoil: Increased upward speed.
  • Horizontal recoil: Increased general spread with slight tendency to the left.
6P41 (FINKA & FUZE) [console]
  • First bullet kick: Intensity increased.
  • Vertical recoil: Increased upward speed.
LMG-E (ZOFIA) [console]
  • First bullet kick: Intensity increased.
  • Vertical recoil: Increased upward speed.

You can read the Rainbow Six Siege Y7S4 Pre-Season Designer Notes via the official site.

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