Wondering about the new Fallout Shelter update character Mr. Handy? Here's everything you need to know about what he does, how to get him, use him and repair him.
Last week Bethesda dropped a new set of Fallout Shelter updates on fans and in them we found some interesting new challenges and resources – namely the introduction of Mr. Handy and Deathclaw attacks. As a result I thought I’d take some time to write up a few new tips. While this post will focus on Mr. Handy – how to get him, use him and repair or revive him, do also check out the post on surviving Deathclaw attacks without losing any dwellers. Or if you are looking for other Fallout Shelter tips and tricks, I have a number of useful posts listed below.
- Fallout Shelter Game Tips: Vault Layout Guide
- Fallout Shelter Update Tips: On Deathclaws - How To Defeat Them Quickly Without Losing A Single Dweller
- Fallout Shelter Tips: Get Rid Of Radiation, Use Endurance, Increase Specials, Happiness And More Without Spending Any Money
- Fallout Shelter Tips Guide For Players Beyond The Basics: Update On Weapons, Wastelands, SPECIALS Training, Incident Survival And More
- Fallout Shelter Advanced Game Tips: On Nuclear Reactors, Wasteland Endurance, Mass Population Management And More
- Fallout Shelter Tips & Tricks: Exploit These End Game Strategies For Moving Rooms, Upgrading, Surviving Days In Wastelands And More
Fallout Shelter Game Tips: On Mr. Handy – How To Get, Use And Repair The New Robotic Butler
Who Is Mr. Handy? How To Get Him?
Ok, so for those of us that have been playing Fallout Shelter on iOS, Mr. Handy is the first “paid” feature that might be considered a major asset. Up to this point I have honestly not purchased one lunchbox and have reached the goal of the game (200 dwellers) numerous times. While I won’t call Mr. Handy essential to success in the game, I do think the robotic butler makes life in the vault a bit smoother.
To get Mr. Handy, you are pretty much going to have to purchase him from the store. While some have reported finding Mr. Handy in the lunchboxes they have earned, thus far I haven’t opened one lunchbox that had him in it as a special character/resource. Fortunately Mr Handy is actually pretty affordable. You can get one for $0.99 or 5 of them for $3.99.
What Does Mr. Handy Do?
Ok, so if this is a paid resource, what does the robotic bulter do exactly? Well, he has a few different functions – some I find more valuable than others.
Mr. Handy Can Collect Resources In the Vault
Once you purchase one or more Mr. Handy’s you can assign it to a floor (only one Mr. Handy will fit per floor). While on the floor, he glides back and forth between rooms. If there are any resources that are ready to be gathered, Mr. Handy will collect them. It can save you a lot of tapping, particularly the larger your vault gets.
On thing to keep in mind is that Mr. Handy won’t do these things inside the vault:
- level players up
- upgrade their S.P.E.C.I.A.L.
- activate Radio Beacons to summon a dweller.
You must still do all those things manually. However, he has more uses than just that. Read on.
Mr. Handy Can Help When Attackers Strike Or Incidents Occur
Besides fetching your resources, Mr. Handy comes with some nice tools to help you out when Raiders and Deathclaws attack or when incidents like fire or reproach infestations occur. He has some kind of fir torch thing that’s actually really effective for fighting Deathclaws, which, anyone who has encountered them knows they are no joke! He also has a fire extinguisher to help with fire or will come to your aid when Radroaches and Mole rats break into your vault. The cool thing about Mr. handy is he’s kinda fearless. He will go straight for incidents, as instead of traveling through the rooms, and will follow attackers around and the entire floor, until they move on. You can drag hm to a new level if needed during an incident and he will continue to follow the attackers until they move on to a new floor again. What can we say, Mr. Handy is pretty badass! But that’s still not all he does.
Mr. Handy Can Go Into The Wastelands
While I haven’t really used him much for this, Mr. Handy can go out into the Wastelands. He can’t grab weapons or outfits, but he does pick up some caps every few minutes. If you are in need of caps, sending out Mr. Handy may be good – particularly now that Radiers can steal caps too! He doesn’t lose life points by going out into the Wastelands because he doesn’t interact with anyone or anything. It’s a useful thing to do, particularly when he’s low on life. More about that below.
Mr Handy Can Be Some Awesome Comedy Relief
One thing I love about Fallout Shelter is the number of snarky nuances in the game. Mr. Handy is no exception to the rule. While he might be a robot, he’s not short on sarcasm and attitude while out in the Wastelands. If you want a little laugh, just take a look at his explorer log comments. You won’t be disappointed.
When Mr. Handy Gets Hurt: How To Repair The Robotic Bulter Or Revive Him When He Dies
So Mr. Handy is pretty hardy, but he does have the ability to die and, unfortunately, there is no way to repair him along the way. You just have to wait for his life to give out. When he does die, you have to pay 2000 caps to revive him. This is why I said, when he gets near the end of his life, it might be a good idea to send him into the wastelands. Or even better, set him out in the Wastelands at night when you go to bed so he has several hours to gather caps. That way you can repair him ASAP.
Got more great tips for how to use Mr Handy more effectively? Share with us in the comments below.