Guys, we’ve got some Legend of Zelda Wii U news, the first in a while: According to a new interview in Gamereactor, longtime Zelda series producer Eiji Aonuma has said that the Wii U Zelda will push the limits of the Wii U hardware, resulting in the largest possible world the hardware will allow. And he confirmed that yes, the game really will be seamless. Most intriguingly, in an offhand comment, he hinted there may be smartphone integration with the new game, which is due out this holiday season (which we’re less and less skeptical about). Let’s take a look.
Legend of Zelda Wii U News: Pushing The Limits?
First, the less surprising news: Aonuma told Gamereactor that every Zelda game has pushed Nintendo’s hardware to its limits, that they’ve “had as large a world as can be realized with the hardware,” and he confirmed that the same is true for Wii U. Largest Hyrule ever? Sounds like it, and it’s just what we need: Skyward Sword felt very constrained and limiting, the least like an open world of any Zelda title of recent years (Well, maybe not counting Majora’s Mask 3D, but that’s a bit of an odd bird, you know). Swinging back in the direction of a “huge, seamlessly unfolding world” is fantastic news.
Will Zelda Wii U Work With Your Phone?
The most intriguing part of the Gamereactor interview is actually from a throwaway comment from Aonuma about looking at the map of Hyrule… on his phone. And it’s hard to tell: Does that mean we will be able to do the same? Download a seamless map to our phones that updates while we explore the game? Or is Aonuma just prototyping? Will that map merely end up on the GamePad? It’s impossible to say for now, but it’s an intriguing possibility regardless. Nintendo has begun some early moves to integrate more closely with the mobile market—just look at Miiverse—but bringing Zelda into that fold would be a huge step.
We haven’t heard much about Legend of Zelda Wii U in a while, and that’s not terribly surprising: Nintendo has been putting all their marketing muscle (recently beefed up, at that) behind the New Nintendo 3DS XL and Majora’s Mask 3D, understandably enough. And before that, all their attention was focused on Super Smash Bros. Wii U and the fall Pokémon games. But the new Legend of Zelda is the largest game Nintendo has ever made, and it is still slated to come out this fall. So we’ll be hearing a lot more about it in the coming months, especially at E3. And we can’t wait… after all, it’s an open world Zelda.