Warframe Nights of Naberus Hotfix 30.8.2 Improves Performance and Fixes Bugs

Warframe takes the first step towards its planned overhaul for melee combat.
Warframe takes the first step towards its planned overhaul for melee combat. Digital Extremes

Warframe players have been enjoying the Nights of Naberus event, which was brought back by a recent update. However, it also brought some minor issues. So, Digital Extreme released a small patch to address these issues.

Hotfix 30.8.2 was released yesterday for PC only. It made some minor changes, optimized the game, and resolved several bugs.

From now on you can use Vastilok for Trading. Eximus projection FX has been brightened to improve visibility. "CUSTOMIZE POSTER" screen UI has also been updated. The rest of the changes are mentioned below.

Optimizations
  • Optimized the Strain Consume Mod. Even on a good PC, it could cost 2.5ms in large levels (especially Railjack) and more if the mission ran long (eg: Survival).
  • Improved quality of in-game Frame Rate stats.
  • Made numerous small optimizations to Void Fissure and Void Storm missions.
  • Made micro-optimizations to Railjack framerate and HUD.
  • Made micro-optimizations to Defense missions.
Bug Fixes
  • Fixed Kuva not being obtained at End of Mission if the Kuva Catalyst was inserted while Yareli was on Merulina.
  • Fixed Mutalist Alad V collar creating a duplicate Warframe instead of just Mind Control.
  • Fixing some Sentients not dropping their energy-restoring core items after changes to their FX.
  • Fixed missing UI duration timer for Banish when cast by a Warframe other than Limbo, via Helminth Subsume. As reported here: https://forums.warframe.com/topic/1282307-banish-timer-missing-from-ui/
  • Fixed turning on and off Nidus Prime’s Mutation in the Arsenal causing his torso to disappear.
  • Fixed triggering Mirage’s Hall of Malevolence Augment in Archwing mode resulting in an incorrect buff name.
  • Fixed disarming a Deimos Tendril Drone with Loki's Disarm or with a Halikar, resulting in a floating shock baton appearing above the enemy.
  • Fixed some explosion FX appearing white during the Profit-Taker Orb fight.
  • Fixed a handful of script errors when casting Warframe Abilities.

You can read the complete patch notes from the official site.

So what do you think? Are you interested in any of these changes? Have you been playing Warframe recently? Let us know your thoughts in the comments section below.

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