A new patch for Black Ops 3 hit the PlayStation Network this week, ahead of this week’s new Eclipse DLC, and the patch notes for Black Ops 3 v1.09 reveal the kind of changes that will almost certainly bringing the usual wailing and gnashing of teeth from some corners of the community.
Patch notes for Black Ops 3 v1.09, which prepares the game for this week’s Eclipse DLC, were also released Monday and outline a variety of changes to the latest iteration of Activision’s annual military shooter. Both the patch and the new expansion remain exclusive to the PS4 for now, as part of Activision’s timed-exclusivity deal with Sony, but it’s safe to assume both will be on PC and Xbox One within a few weeks.
The second Black Ops 3 add-on introduces four new competitive multiplayer maps (Knockout, Rift, Spire and Verge) along with a new Zombies scenario (Zetsubou No Shima) that bring back the Origins heroes introduced in the Awakening DLC. In addition to providing support for all the content, this week’s Black Ops 3 patch adjustments damn near every gun in the game. Obviously, those changes won’t be evident on PC or Xbox One, yet; however, those waiting for the second Black Ops 3 expansion to go multi-platform can probably expect similar changes on their platform of choice down the line.
Here are the majority of the patch notes for Black Ops 3 v1.09, via Treyarch:
MULTIPLAYER
General
- Arena Season Vet Vanquisher Calling Cards should now properly unlock after meeting the required win total.
- Fixed an issue where the “Rank 1” Calling Card was being awarded again in the After-Action Report after winning an Arena match, despite the user already having the card.
- Earned Prestige Calling Cards now properly display within the Calling Cards menu.
General Gameplay
- Resolved issue where grey boxes were appearing in place of the NX ShadowClaw.
- Addressed exploit where Players were able to gain extra momentum at end of a slide.
- Added pre-match “Waiting for Players” message when Pre-Match settings are altered in Custom Games.
- Fixed issue where the HG 40 would appear as a large grey box if Players first entered a Zombies or Campaign game, and then went into Multiplayer.
- NX Shadowclaw bolts will no longer remain on the map if the Player is killed by explosive-based Scorestreaks.
- Players will no longer hear the whiz-by sound effect for NX Shadowclaw bolts throughout the map. This will only occur for Players near the bolt.
- Time window to obtain “Tag and Bag” Medals has been extended, and the Medals are now properly rewarded at the end of the Vision Pulse range.
- Fixed an error where double Winner’s Circles would appear if the top-scoring Player would quit the match just after the Host ended the game.
- Fixed issues with the BlackCell projectile not properly impacting UAV’s.
- Repeatable reload sounds are no longer heard when the NX Shadowclaw bolts hit surfaces near enemy Players.
- Resolved an issue where spawn trap logic was not being enabled in 2nd and 4th rounds of gameplay.
- Additional improvements to bot path selection and correction when becoming stuck.
- Fixed an issue where certain weapons could be fired faster than their intended fire rate.
Black Market
- Fixed issue where the wrong portrait image was appearing for Battery’s MMA Specialist Theme.
- Fixed an exploit where Players were able to obtain more Cryptokeys than intended by manipulating game lobbies.
Perks
- Ante-Up
- Increased starting Scorestreak amount from 100 to 150.
Specialists
General
- Reduced Specialist earn rate in the Hardpoint Gametype.
Reaper
- Reduced accuracy when firing un-zoomed.
- Reduced ammo count from 120 to 100.
Outrider
- Increased First Raise speed.
- Increased ADS speed.
- Increased sprint recovery speed.
- Increased ammo count from 8 to 10.
Spectre
- Reduced leftover Power when Spectre is killed while Ripper is Active.
Ruin
- Increased Overdrive earn rate.
Nomad
- Increased Rejack earn rate.
Reaper
- Increased Psychosis earn rate.
Firebreak
- Reduced Heat Wave earn rate.
Battery
- Reduced Kinetic Armor earn rate
Attachments
Laser Sight
- Increased the accuracy bonus received from Laser Sight.
Recon
- Increased recoil stability.
BOA
- Increased recoil stability.
Thermal
- Increased recoil stability.
Ballistics CPU
- Increased recoil stability.
Scorestreaks
Rolling Thunder
- Increased drone count.
- Increased entry speed.
R.A.P.S. Deploy Ship
- Increased drone count per drop.
R.A.P.S. Drones
- Increased movement speed of drones.
Maps
Nuk3town
- Added additional spawn logic to mitigate spawn trapping.
Infection
- Closed up a line of sight through the wood pile outside of the barn.
- Fixed an issue where players could reach outside of the intended playspace.
Game Modes
Hardcore
- In Hardcore game modes, fixed an issue where the owner of a Care Package would be killed if a teammate stood under it during the first 15 seconds of a round.
Hardpoint
- Adjusted positioning of objective markers inside of the Hardpoint zone to be more centralized.
Uplink
- Improved the ability to pick up a dropped Satellite Drone.
Challenges
- The challenge, “Hundred Percenter”, now properly appears when completing all of the Multiplayer challenges listed under Operations.
- Increased window of time to earn the “Tag and Bag” medal.
- Fixing an issue where players could earn the “Heat Stroke” medal when killing an enemy stunned by a teammate.
Those interested in seeing the complete patch notes for Black Ops 3 v1.09, including all of the weapon tweaks included in this week’s update, should head over to the Black Ops 3 forums.
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