Capcom Says It's 'Considering' How To Make Mega Man Releases More Regular

Capcom said that it is considering how it can make more regular releases for the popular Mega Man franchise. Capcom

Mega Man fans can rejoice as the creator of the franchise, Capcom, said that the series is still a big part of the company's plans moving forward.

The studio also said during its 45th General Shareholders meeting that it is "considering" how to create Mega Man games on an ongoing basis. It added that the franchise is still one of its most "highly-valued IPs."

Mega Man Franchise

Another thing that was discussed during the meeting was the recent Capcom Super Elections that acknowledged the popularity of the Mega Man series. It was also asked whether this would have any influence on the future of the franchise.

Again, Capcom noted that it values all of its intellectual properties, including the Mega Man franchise. The studio said that it has always been considering how to utilize them in both games and other media, according to NintendoLife.

Talks of the Mega Man franchise come as there have been several retro compilations of the series titles that have been released in the past few years. However, entirely new entries have been too few and far between.

Mega Man 9 was released in 2008, Mega Man 10 was launched in 2010, and Mega Man 11 came out in 2018. These three titles mark the only major Mega Man games that Capcom has put out in the past decade and a half.

The studio's own internal data showed that the Mega Man series has sold more than 38 million units over the course of its 36-year history.

Recently, Nintendo decided to add all five Game Boy Mega Man games to the Nintendo Switch Online service, said the VideoGamesChronicle.

Bringing a New Game

The titles were known as Rockman 1-5 in Japan and are not straight-up ports of the Nintendo Entertainment System (NES) games. However, they do share some similarities and most of them feature bosses that come from the console titles.

All of the five games, excluding Mega Man II, were outsourced by Capcom to another studio known as Minakuchi Engineering. Following their release, critics immediately praised the games.

In the case of Mega Man II, Capcom outsourced another developer known as Japan System House. Another thing to note is that Mega Man co-designer Keiji Inafune said that this was the Game Boy Mega Man game that he liked the least.

For now, any information about a potential date or window to a new mainline entry to the Mega Man franchise remains a mystery.

Fans are hoping that the recent commercial success of the series will urge Capcom to breathe new life into the franchise, according to GamingBolt.

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