Destiny 2 Season of the Deep (S21) will go live this Tuesday. Aside from new accessibility settings, the return of Randy's Throwing Knife, and three new Strand aspects for each subclass, Season 21 will also feature refundable artifact perks!
Refund Artifact Perks
In Destiny 2: Lightfall, Bungie developers made a substantial change where Artifact Mods have been turned into perks. These perks are always active and do not require players to slot them into their armor pieces anymore.
That said, Season of the Deep will give players the ability to refund perks from the artifact individually. This is great because it allows them to freely try different perk combinations without fear of messing their builds up.
Perks in Destiny 2 are quite handy because they give you a fighting chance, especially when engaging harder content. For example, the Anti-Barrier Auto-Rifle enables auto-rifles to pierce shields and stun Barrier Champions, which are enemies that are quite rampant in harder PvE content like Grandmaster Nightfalls. On top of that, auto-rifles are always overcharged when the Overcharge modifier is active.
In Column 3, there is a perk called Electric Armor where you stay in Amplified state longer while your Arc Subclass is equipped. This perk is a must-have for those who want to clear the map as quickly as possible.
Here are the other noteworthy perks arriving in Season of the Deep:
Column 1
- Unstoppable Hand Cannon: Aiming down the sights of a Hand Cannon for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Hand Cannons are always overcharged when that modifier is active.
- Overload Scout Rifle: Landing consecutive hits on combatants with any Scout Rifle you are wielding causes disruption, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions. Additionally, Scout Rifles are always overcharged when that modifier is active.
- Unstoppable Glaive: Glaives you wield fire a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Glaives are always overcharged when that modifier is active.
Column 2
- Authorized Mods: Void: The armor energy costs of all armor mods affecting your Void weapons are significantly discounted.
- Authorized Mods: Strand: The armor energy costs of all armor mods affecting your Strand weapons are significantly discounted.
- Authorized Mods: Melee: The armor energy costs of all armor mods affecting your melee are significantly discounted.
Column 3
- Improved Unraveling: Increases the amount of damage dealt by unraveling a target.
- Deeper Origins: Greatly improves the benefits provided by the Unsated Hunger, Nanotech Tracer Rockets, Harmonic Resonance, and Noble Deeds traits.
- Unto the Breach: Defeating a Void Debuffed targets creates a Void Breach while your Void subclass is equipped.
Column 4
- Overcharged Armory: Weapons with the Unsated Hunger, Nanotech Tracer Rockets, Harmonic Resonance, and Noble Deed traits are always overcharged weapons for you when that modifier is active.
- Protective Breach: Picking up a Void Breach gives you an overshield or refreshes your existing overshield.
Column 5
- Squad Goals:
- Performing a finisher while you are amplified grants Amplified to nearby allies when your Arc subclass is equipped.
- Performing a finisher while you have Woven Mail grants Woven Mail to nearby allies when your Strand subclass is equipped.
- Performing a finisher while you have Devour grants Devour to nearby allies when your Void subclass is equipped.
Strand Aspect Preview
As mentioned earlier, Strand aspects are coming to Destiny 2 in Season 21. Just recently, Bungie gave a glimpse of each Strand aspect in action. Those who are interested can watch the videos below:
Hunter: Threaded Specter
Titan: Flechette Storm
Warlock: The Wanderer
Are you excited about Season of the Deep? Which new stuff did you like the most?
Destiny 2 is available on PS4, PS5, Xbox One, Xbox Series X/S, and PC.