Far Cry Primal PC Day One Patch Notes

Patch notes
Patch notes Ubisoft

The game launches today and the patch should auto-download from UPLAY. There are some design changes and user interface tweaks to improve performance. All the changes are below:

Expert Mode Changes:

Players’ health has been halved compared to Hard difficulty

Reduced player’s aim assist

AI shoots faster by 1/3

Enemies in combat are not shown on mini map by default (they appear only if they are tagged)

It takes the AI a longer time to “forget” you when you hide

The aim assist box is reduced for several weapon types (bow, club, spear)

The player damage is reduced

Other Fixes:

Stability & Performance

– Optimization and stability have been improved

– Improved lighting

Weapons & HUD

– Improved reticle display

Wildlife & AI

– Improved beast companion behavior

– Fixed rare animation issues

– Improved visual of the mammoth when it destroys objects

– Improved animal fighting behaviour when triggering a fight

Design & progression

– Tweaked and balanced XP rewards

– Tweaked the damage ratio of certain recipes

– Improved overall balancing

Gameplay

– Improved animations of weapons on fire

– Fixed issues with lit weapons during cinematics at night

– Improved player navigation and small collision issues

– Improved camera transition and minor collision issues on cinematics

PC:

Performance improvements

Improvements for wide-screen monitors and multi-monitor configurations support

Multi-GPU configuration fixes

Camera/Control/Character optimizations and improvements

HUD and feedback better adapted for different resolutions

PC UI modifications and enhancements

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