God of War (2018) for PC has been a great success for Sony. The game currently has an overwhelmingly positive rating on Steam. However, things are still not perfect, so the developer released another patch to address some of the technical issues.
Patch 1.0.5 finally brings a solution for the forced negative mouse acceleration. You will need to select the new Precision mouse mode in the options menu. This setting will ignore the mouse-to-camera conversion implementation. But the Precision mode shouldn’t be used with Aim Assist.
The patch fixes the DLSS Sharpening slider. When the said option is turned to zero, the DLSS Sharpening will be correctly disabled. TAA implementation is improved as well. It will not cause blurriness anymore when the Render Scale is less than 100%.
The developer also acknowledged the low-performance issue on AMD GPUs. A fix is currently in the works.
- Option to minimize when the focus is lost in Borderless Fullscreen
- Error message if the game is unable to open or write to a save file
- Precision mouse mode. Additional sensitivity fine-tuning can be done by tweaking values in the settings.ini file in the game installation folder.
- In-game glyphs will now correctly correspond to the controller type selected in Steam
- Setting the DLSS Sharpening slider to 0 will now properly disable DLSS Sharpening
- Interactions between the game and the taskbar will now work correctly in Borderless Fullscreen
- Game audio should now mute when the application is in the background
- TAA will no longer cause blurriness when the Render Scale is below 100%
- Borderless Fullscreen mode will now not impact visibility in the Task Switcher (Alt+Tab)
- Correct UI elements will now be shown if an action is bound to the mouse wheel
- HDR brightness will no longer be impacted by SDR brightness settings
The complete patch notes are available on Steam.
So what do you think? Are you interested in any of these changes? Have you been playing God of War on PC recently? Let us know your thoughts in the comments section below.