The God of War PC release has been a great success, and it garnered critical reception. However, like most releases nowadays, the launch has not been completely smooth. The experience of some players has been hindered, thanks to a couple of bugs. So, the developer has released a new update to address these issues.
Patch 1.0.4 brings a highly demanded feature to the game. Players can now set a custom DLSS Sharpening value, thanks to the new slider introduced. The patch also fixed the bug where Atreus will become unresponsive after loading a saved game or restarting a checkpoint.
God of War Patch 1.0.4 - Changelog
- Atreus will now reset his state during restart from a checkpoint or saved game should he become unresponsive.
- Fixed some rare instances of graphics driver crashes.
- Fixed an issue with incorrect VRAM detection on the Intel XE platform.
- Fixed an issue where the display mode setting would visually set to windowed mode when resetting display settings to default on an ultrawide monitor.
- Fixed an issue where control functionality would be lost if opening inventory during realm travel sequence.
- Fixed a crash that could occur at client shutdown.
- Added support for DLSS Sharpening slider.
- Added additional logging to crash reports to help identify root causes of intermittent crashes.
You can also read the complete patch notes on Steam.
Not all the known issues have been fixed though. The forced negative mouse acceleration issue is still present in the game. You can check out our previous article to read about the known issues.
In other news, God of War Ragnarök is still on track for a 2022 release. The sequel will be released exclusively on PlayStation 4 and PlayStation 5. The PC version hasn’t been confirmed, however, we are still optimistic about it.
So what do you think? Have you been playing God of War on PC recently? Are there any other bugs that you want the developer to fix? Let us know your thoughts in the comments section below.