Horizon Forbidden West has been a great success both financially and critically. Fans have been enjoying the game for the last few months and developers have been improving the experience as much as they can. A new patch went live a couple of hours ago.
Patch 1.13 is mostly focused on improvements and bug fixes. It brought dozens of bugs related to Main Quests, Side Quests, World Activities, and more.
You can read the patch notes below.
Main Quests
- Fixed an issue with Main Quest “Reach for the Stars” where progression did not update after restarting the “Clear the rubble with the pullcaster" objective.
- Fixed an issue with Main Quest “To the Brink” where Belna would sometimes not spawn after objective “Clear the Daunt: Kill the Machines”.
- Fixed an issue with Main Quest “Death’s Door” where progression is blocked after using a “Leaplasher Spark Coil” in an upgrade before the "Gather Resources for the Igniter" objective is active.
- Fixed multiple issues with Main Quest “Singularity” where unexpected character behavior might lead to progression blockers.
Side Quests
- Fixed an issue with Side Quest “The Bristlebacks” where progression did not update after examining the Bristleback carcass before talking to the Carja Magistrate.
- Fixed an issue with Side Quest “The Bristlebacks” where progression might be blocked due to objective "Kill the Bristlebacks" not updating in the mine.
- Fixed an issue with Side Quest “Lofty Ambitions” where the Stormbird might get stuck in the terrain, blocking progression.
- Fixed an issue with Side Quest “Lofty Ambitions” where the merchant Abadund will not have his prompt after quest completion.
- Fixed an issue with Side Quest “Signal Spike” where Aloy can get stuck underwater during the “Go to the Source of the Signal” objective.
- Fixed multiple issues with Side Quest “In the Fog” where progression did not update after killing the Clawstrider.
- Fixed an issue with Side Quest “In the Fog” where progression did not update after following Garokkah to the Memorial with alerted machines.
World Activities
- Fixed an issue in Cauldron IOTA where the objective “Override the Tallneck” would not update on completion.
- Fixed an issue in Cauldron CHI where overridden machines would act hostile towards Aloy.
- Fixed an issue in Contracts “Property Retrieval” where progression was blocked upon reloading the activity with all Relics found.
- Fixed an issue in Contracts “Rollerback Salvage” where an additional Shellsnapper might spawn.
- Fixed an issue in Melee Pits where NPCs would wear the wrong armor.
- Fixed an issue where Aloy might get stuck near the entrance of Arrowhand.
- Fixed an issue in Black Box: Isle of Spires where the signal will remain active after picking up the box.
- Fixed an issue in Signal Tower where some players had an issue picking up Signal Lens.
- Fixed an issue where loading a save with previously tracked items as jobs might lead to a crash.
Machines
- Fixed an issue where the Tideripper might get its Water Hose Sweep attack interrupted.
- Fixed an issue where machines would not react to a dead ally.
- Added Apex Grimhorn spawn points outside of missions.
The complete patch notes can be read via the official Reddit post.