Horizon Zero Dawn PC Update 1.05 Patch Notes: 30FPS Aloy Hair Fix, Technical Improvements, And More

8.0
  • Playstation 4
  • Action
  • Open World
  • RPG
2017-02-28
Horizon Zero Dawn
Horizon Zero Dawn AlphaCoders

It’s no secret that the PC version of Horizon Zero Dawn was horrible at launch. Forget the stuttering issues, you would be lucky if you could play the game without it crashing every five minutes. However, developer Guerrilla Games has been working hard these past few weeks to fix these issues. While a lot of technical and stuttering issues were fixed with update 1.04, there were still some problems left.

Update 1.05 that released today reduced the number of crashes even more. I have been playing the game for the last week, and the only time I get crashes is when I Alt+Tab frequently. The update finally fixed the 30FPS Aloy Hair bug, which means that from now on, Aloy’s hair will run at the same frame rate as the rest of the game. Tons of flickering issues were also fixed. The only new feature that the update has added is the ability to turn controller vibration/rumble off. You can read the complete patch notes of the latest update below and on the official site.

Horizon Zero Dawn Update 1.05 Patch Notes

Crash Fixes

  • Fixed a crash in NetPresenceManager that some players experienced when entering the game or the benchmark from the main menu.
  • Fixed a crash where the Steam SDK could crash on initialization when the game executable was started directly from installation folder rather than through Steam.
  • Fixed a crash which would occur if the player pressed ‘Stop’ in Steam immediately after pressing ‘Play’.
  • Fixed a startup crash when using Avast antivirus.
  • Fixed a crash that could occur when VRAM was about to be oversubscribed.

Graphical Improvements

  • Fixed an issue with Aloy’s hair not displaying correctly when the game is running above 30 FPS.
  • Shader animations (e.g. hologram locks on doors, GAIA in cinematics, etc.) are no longer locked to 30 FPS, but running at unlocked framerate.
  • Fixed an issue with flickering textures in main quest “A Gift from the Past”.
  • Fixed an issue with flickering snow assets.
  • Fixed an issue with flickering paintings in Song’s Edge.
  • Fixed graphical corruption issues that only occurred on specific GPUs.
  • Fixed an issue where the game would open in windowed mode instead of fullscreen when the player is using another window when booting the game.
  • Fixed an issue where the game would not run in the correct resolution when switching from windowed to fullscreen.
  • Added an option to turn off “blurry sidebars” in ultrawide resolutions and display black sidebars instead.

Other improvements

  • Allow players to still boot the game even if the version of windows used is detected to be too low to run the game at a stable condition.
  • Added an option to turn off controller vibration/rumble.
  • Fixed an issue in the storing of the ‘permission to track data’ attribute of the player profile (subsequently re-asking for said permission).
  • Fixed an issue where the opening cutscene music would not play if the player quits out and immediately begins a new game.
  • Fixed an issue where inverting mouse controls also affected dialog tree choice input.
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