The Metal Gear Online servers are once again accessible by the game’s community, less than 24-hours after a major exploit forced Konami to take the PC version of MGO offline, and it looks like the loophole being used to side-step the game’s microtransactions has been closed by the Metal Gear Online team.
Earlier this week, Konami surprised fans around the globe with the surprise announcement that the open beta for Metal Gear Online would begin late Tuesday night. The news put smiles on the faces of thousands of Metal Gear fans, many of whom had become to assume Metal Gear Online would never actually make it to PC, but it didn’t take very long for certain segments of the MGO community to ruin the fun for everyone else.
Early Wednesday morning, Konami announced it would be taking the Metal Gear Online servers offline, less than twelve hours after the general public was given access to the online portion of Metal Gear Solid V: The Phantom Pain. While details weren’t provided in the announcement, Kotaku says MGO was taken offline because Metal Gear Online players figured out a way to get free MB coins; the in-game currency that typically costs real cash to acquire in any significant quantity. And there are few things that will make a company spring into action quicker than lost revenue.
Within hours, Konami announced it had discovered a solution for the microtransaction exploit. And those worried about a lengthy server outage will be pleased to know the Metal Gear Online servers have since been brought back online. Konami confirmed access had been restored around 2:00 a.m. There’s still no official explanation from the publisher. But at least those who’ve already been waiting close to six months to get their hands on Metal Gear Online can get back to enjoying the online portion of MGSV.
Be sure to check back with iDigitalTimes.com and follow Scott on Twitter for more Metal Gear Online coverage throughout 2016 and for however long Konami continues to support Metal Gear Online in the months following launch.