Phasmophobia received a major update, Exposition, which added a whole lot of content to the game. However, it also added some bugs. So, the developer released a hotfix to address some of them, while also making minor changes.
Hotfix 0.3.0.3 has changed how DOTS Projector works. From now on, the projector will flicker randomly and not just by ghosts. Players will also not see projector interaction via EMF. To improve performance, the developer has removed the majority of house candles from the game.
We have mentioned the rest of the changes below.
Changes
- Reduced the glowsticks brightness after its one minute use time as it was too bright
- VR: Your movement speed will no longer change based on the rotation of your controller and will now only be based on the joystick/trackpad
- VR: You can now grab the Journal with both hands again as well as interact with UI with your left hand
Fixes
- Fixed an issue where the Goryos strength wasn't functioning correctly
- Fixed a bug where you could see the night vision light when wearing a head camera
- Fixed a bug where the cameras still had the jitter post-processing effect
- Fixed an issue where the Spirit Box emission/bloom was too bright
- Fixed a bug where clicking on locked store equipment would stop you from buying other equipment if you were too low level
- Fixed a bug where you could make the photo camera flash without taking a photo
- Fixed a bug where you would get very low fps on the main menu after a game if using a gamepad
- Fixed a bug where standing near a DOTS Projectors would stop your sanity drain
- Fixed a spot in the Willow bathroom where you could get stuck
- Fixed some missing translations on the main menu
- Fixed a few areas on Asylum where the ghost could get stuck behind the wall
- Fixed a bug where you could hold the tripod with a camera on during a hunt and not get chased
- Fixed and improved the gamepad navigation on the Journal
- Fixed a bug where you would get teleported back to the van if you went out of bounds
- Fixed a bug where graphics options were not being applied to the dead processing effects
- Fixed a bug where sensors positions would desync in multiplayer after being grabbed from a wall
- Fixed a bug where walkie talkie player volumes were too loud
- Fixed a bug where your voice chat microphone wouldn't be set until you restarted the game
- Fixed a bug where other players equipment in their inventory wouldn't drop when they died
- VR: Fixed a bug where teleport grab wouldn't always grab objects
- VR: Fixed an issue where it was hard to grab objects with teleport grab
- VR: Fixed a bug where if you teleport-grab a placed DOTS Projector it wouldn't turn off
- VR: Fixed grab rotations for the flashlights, cameras, and smudge sticks
- VR: Fixed a bug where you could take a photo in the truck when the camera was off
- VR: Fixed an issue where the Thermometer text was hard to read
- VR: Fixed a bug where you couldn't hear parabolic sounds if you held the parabolic microphone in your left hand
You can read the complete patch notes on Steam as well.