Sky Force Reloaded launched about 3 weeks ago and I still can’t get enough of the vertical shooter. The mobile rendition of its predecessor, Sky Force, Sky Force Reloaded brings all the action and fun of the earlier game in a beautifully designed mobile package.
The game basically entails running through virtual missions where you are challenged to shoot down attackers, rescue humans and gather stars and other resources along the way. As you work your way through various challenges, you’ll sometimes unlock different cards that give you either pieces to new planes or ships or different booster card which can be permanent or last only for a certain amount of time.
For those who are wondering just what the different planes are that you can unlock and the skills that come with them or the various kinds of booster cards you can obtain in the game, we’ve put together a guide of everything we’ve been able to unlock so far. As we unlock more ships and cards, we’ll continue to add them to this guide.
Sky Force Reloaded Planes And Cards Guide
Planes To Unlock
Basic Red – No name, no specific skills. Just your standard floor model received at the start of your first game.
Enforcer: Gives main cannon 10% damage increase –This is the first plan upgrade you’ll obtain (my personal favorite). You receive it soon after playing and completing a stage goal or two.
Iron Clad: Gives 50% Health Boost, 10% Speed Deduction – You’ll unlock this plane after completing all four goals in Stage 1
Swift Justice: 50% Decreased Health, 10% Increased Speed - You’ll unlock this plane after completing four goals in Stage 2
Limp Beserker: Gain Max Firerate But Health “Ridiculously Low” - You’ll unlock this plane after completing four goals in Stage 3
Ambulance: Increase Rescue Speed, “Ridiculously Low Health” – Have not gotten this plane unlocked yet. I’m told it unlocks after stage 8
Ace of Space: Increased Rescue Speed, “Ridiculously Low Health” - Have not gotten this plane unlocked yet. Not sure which stage unlocks it.
Sky Force Permanent Cards
There are 24 permanent cards you can you lock that give you permanent boosts in the game.
- Larger Hangar
- Card Drop Rate Increase
- Lucky Shield
- Reduced Plane Production Time
- Support Drone #1
- Support Drone #2
- Reduced Upgrade Installation Time
- Faster Human Rescuing
- Main Weapon Supercharge
- Initial Rate Fire Up
- Sabotage Disarming Field On Stage 5
- Increased Ship Part Drop Rate
- Increased Missile Damage
- Activate Laser Dispensers
- Activate Megabomb Dispensers
- Activate Energy Shield Dispensers
- Longer Rescue Rope
- Upgrade Prices Reduced By 10%
- Health Regeneration
- Energy Shield To Begin With
- Laser To Begin With
- Mega Bomb To Begin With
- Increased Plane’s Speed
- Score Bonus + Retro Plane
Temporary Card
There are six temporary cards to unlocks which will give you a game boost for a limited amount of time.
- Card Drop Rate Increase
- Increased Magnet Power
- Maximum Fire Rate
- Instant Plane Production
- Instant Upgrade Installation
- Random Power Up At Mission Start