Developer Tactical Adventures just launched Solasta: Crown of the Magister Palace of Ice DLC not long ago, which brought tons of new content. However, if you do not have money to buy it yet, don't worry. The company also released a free update to let you enjoy the game, especially since it is now fully playable on Steam Deck!
That's right! The latest free update makes Solasta: Crown of the Magister playable on Valve's portable gaming console. So, whether you are on the go or just relaxing on your couch, you can now play this epic turn-based strategy game anywhere you want!
While Steam Deck support is valuable, this patch implemented some notable changes as well. For instance, the AI now makes decisions faster during their turn. Furthermore, the Attunement Menu has been tweaked in that it now separates magic items in each character inventory instead of showing all magic items at once. This is helpful as it will be easier for you to find the particular item you want to attune to.
Check out the other cool stuff from the free update below:
General
- aura or areas with a lot of vegetation.
- Loot that would drop in unreachable areas (for instance when an enemy is shoved into a pit) will now spawn at one of the party member's feet.
- Level 13 to 16 are now available in Custom Campaigns. Note that Crown of the Magister and Lost Valley are still capped at level 12 due to balance reasons and to avoid making the save files incompatible with Palace of Ice.
- Humans, Elves, Dwarves, Halflings and Half-Elves are all receiving 6 new faces to choose from (3 Male/3 Female).
- Changed the "Allow Attuning Unknown Items" optional setting into "Auto Detect Magic and Identify Items."
- Concentration now properly breaks when Incapacitated, Stunned or Paralyzed.
- Added the Subtle Spell Metamagic (Sorcerer), which prevents enemies from casting counterspell when used.
Items
- Armors now have a different icon depending on the character's body type.
- Maul of the Destroyer now stuns for 1 round instead of 1d3 rounds.
- Fixed passive magic properties not being active if the item isn't identified and doesn't require attunement (according to the TTRPG rules, as long as the item doesn't require attunement, passive bonuses are active whether you are aware of them or not while active bonuses however need to be identified to be used).
- Rapier of Harmony can now also cast Haste once per day and its bonus psychic damage can no longer be halved by succeeding a WIS saving throw (considering it needs to be attuned and is limited to Bards, we wanted to give it a little more oompf).
- Removed class restriction for a few magic items, such as Cheater (dagger).
- Added Attunement Requirement on Belt of Regeneration and magic items giving damage resistance.
Do you have a Steam Deck? Will you play Solasta: Crown of the Magister on it?