Soulstone Survivors is a game where you fight endless hordes of monsters in a match. Each time you level up, you’re presented with different power-ups that can benefit your chosen character. While this looks simple, you’ll face moments when picking the best power-up for a particular level is a headache. Well, there’s a nifty new feature included in the Omen of Springs Update that solves this problem!
The new Lock Power feature in Soulstone Survivors lets you lock power-ups a few times per run. This means that whenever you’re presented with two powerful power-ups, you can choose one and lock the other. The locked power-up will be available the next time you level up!
The Omen of Springs Update also implements balancing tweaks. For instance, the Smoke Bomb - an ability that envelops an area in smoke and applies 60% slow on affected enemies - is no longer affected by damage and critical modifiers. According to the developers, this change was made because Smoke Bomb is not a damaging skill.
Changelog
- 7 New craftable weapons:
- Barbarian: Tempest Battle Axes
- Pyromancer: Shard of Chaos
- Hound Master: Heartseeking Rifle
- Spellblade: Icelord's Blade
- Arcane Weaver: Benedictio, Staff of Dawn
- Sentinel: Misery's End
- Paladin: Arcane Scepter of Light
- 17 new active skills:
- Barbarian: Thundering Slash, Overcharged Strike
- Pyromancer: Chaotic Inferno, Chaos Eruption
- Hound Master: Precise Shot, Threshing Blast
- Spellblade: Arctic Assault, Frozen Blade
- Arcane Weaver: Sacred Orb, Celestial Retribution
- Sentinel: Obscure Arrow, Void Trap
- Paladin: Radiant Light, Arcane Mace
- All characters: Secret 1, Secret 2, Secret 3
- Exposed and Vulnerable redesigned:
- Increases direct damage taken by up to 8% for 6 seconds. Bonus is proportional to the damage caused by each attack. Vulnerable also multiplies that bonus by 2 on critical strikes.
- Mastery runes can no longer grant you skills from weapons you have not unlocked yet
- Made it so Critical Mastery rune now also considers bonuses from Dazed and Disoriented into its extra critical damage calculation
- Made it so you can now cause a multi-critical attack if your critical chance is high enough, applying the critical damage modifier multiple times
- Brittle is no longer over-influenced by skills that scale with different attributes, such as Shield Bash, and now provides the intended damage bonus
- Arcane Beam damage per tick reduced from 50 to 30
- Arcane Beam now applies Exposed with every tick
- Arcane Blade damage per stack reduced from 50 to 30
- Arcane Missiles now applies Exposed
- Meteor damage increased from 400 to 500
- Meteor Burn damage increased from 200 to 250
- Meteor cooldown reduced from 7 to 6 seconds
- Meteor Shower damage increased from 100 to 300
- Meteor Shower Burn damage reduced from 200 to 180
- Meteor Shower cooldown reduced from 10 to 8 seconds
The full patch notes can be found here.
Soulstone Survivors Omen of Spring Update is available on PC.