Team Fortress 2, the PVP game by the Steam creator, Valve, received a minor update yesterday. The October 12 patch is mostly focused on bug fixes and improvements, however, it does add a handful of additions to workshop maps.
The patch brought support for particles, soundscapes, custom sounds, and more to workshop maps. Several heavies spam firing their weapons won’t cause a server crash anymore. The Create Server menu will now show workshop maps as well. On official Valve servers, spectators can now be kicked in Mann vs. Machine mode.
You can read the patch notes below.
- Fixed a server crash related to multiple heavies spam firing their weapons
- Fixed trigger_add_or_remove_tf_player_attributes not interacting well with the status of other attributes
- Fixed trigger_add_or_remove_tf_player_attributes not updating player speed correctly
- Fixed spectators not being able to be kicked in Mann vs. Machine on official Valve servers
- Added support for custom sounds, soundscripts, soundscapes, navmeshes and particles in workshop maps
- Added a SetModel input to all entities with a model
- Mappers: This replaces the previous 'addoutput modelindex' method that was used for overriding an entity's model
- Added SetPlaybackRate and SetCycle inputs to all entities with a model
- Added a spawnflag to point_hurt to bypass Übercharge
- Added OnDeath output to tf_zombie entity
- Updated 'maps *' console command to show workshop maps
- Updated the Create Server menu to show workshop maps
- Updated ctf_crasher
- Giants should more reliably be killed when they drop or capture a flag
- Fixed a minor clipping issue on the ammo pickup by the arches
The complete patch notes are available on Steam. Yesterday’s patch was released less than 24 hours after another update, which was also focused on bug fixes and improvements. You can read about the previous patch via this article.
Team Fortress 2 is a multiplayer first-person shooter released in 2007. Even after 5 years, the game’s community is still very active. The developer continues to address bugs and issues after so many years.
So, what do you think? Are you interested in any of these changes? Have you been playing Team Fortress 2 recently? Let us know your thoughts in the comments section below.