Having a hard time choosing a race to play in Total War: Warhammer III? If so, you’ll be happy to know of the new feature in Immortal Empires that lets the game choose a race for you, so you don’t have to!
In Immortal Empires, you’ll find a new button at the top portion of the Campaign Selection menu. When pressed, the game will cycle through the playable races in Warhammer III, as well as the Legendary Lords that you’ll be using in the campaign.
Anyway, if you don’t want to go through a full campaign, there’s also something new that might interest you. Update 3.0 adds 25 new Endless Survival Battles where you can enjoy casual battle solo or with up to four people.
The idea here is to survive for as long as you can. The map has three capture points, with one starting within your deployment. These capture points provide you with much-needed supplies that you can use for upgrades, reinforcements, and replenishments. Be ready for what’s coming because the AI will spawn every unit from the chosen enemy race periodically to attack you. Expect growing waves of enemies as the game progresses.
Patch Notes
- Ambush Battles
- Resolved an issue with Ulthuan Ravine ambush battles where units you control are hidden.
- Updated and corrected the deployment zones in the ambush maps on Ulthuan Coast.
- Updated and corrected the deployment logic on the Shrine of Khaine ambush battle map.
- Fixed floating assets on Badlands Wastes.
- Fixed floating rock issues on Fjord’s Edge.
- Fixed issues with terrain render masks on the Crystal Causeway.
- Chokepoint Battles
- Fixed issues with floating cliff assets on the Mountain Pass battle map.
- Fixed floating cliff assets on the Bastion River battle map.
- Fixed a camera sinking issue on the Crystal Mountains.
- Free-for-All Battles
- Fixed the walls around the gate of the main Dark Elf structure on the Shrine of Khaine map.
- Fixed the lava material on the Shrine of Khaine map.
- Land Battles
- Fixed missing terrain on the Siegfriedhof battle map.
- Adjusted lava materials on the Dark Elf Ravine battle map.
- Fixed a terrain spike issue on the Tzeentch Realm map.
- Fixed terrain blending on the Jade Griffon quest battle.
- Removed an incorrectly placed hard collision in the Wood Elves Forest.
- Chaos Trolls and Armored Chaos Trolls faction colors are no longer misaligned in the 2D porthole.
- Fixed floating assets that were plaguing Naggarond.
- Reworked Chariots to prevent them from clipping through each other.
- Characters no longer vibrate with excitement when clicking on their character flag during movement.
- Added "Enable all" and "Disable all" buttons to the campaign notifications menu.
- The campaign race list now fills rows first instead of columns. This is to make it consistent with other race lists (Unit Browser, Custom Battle etc)
- Fixed missing icon during barricade loading screen hint.
- Fixed an issue where event notifications were being prevented from displaying until you hovered over them in the events list.
Total War: Warhammer III Update 3.0 is available on PC.