Warhammer 40,000: Battlesector Patch 1.2.44 Improves Steam Deck Support, Patch Notes Here

Warhammer 40,000: Battlesector
Warhammer 40,000: Battlesector Steam

Warhammer 40,000: Battlesector’s latest patch is a godsend for Steam Deck players. Update 1.2.44 makes several tweaks to enhance the player’s experience on the handheld console. But players on other console brands are not left alone because they also received some love, like v-sync is now enabled for PS5, Xbox One, and Xbox Series X. A good number of balancing tweaks are made as well. You can read about them in great detail below.

Changes
  • Steam Deck support. We’ve made a number of changes to improve the experience when playing on Steam Deck.
    • The game will default to gamepad controls when starting on Steam Deck, fonts should be more readable, the on-screen keyboard should display when required and better v-sync handling for smoother play.
    • Added support for gamepad controls in some PC-only multiplayer UIs such as tournaments.
  • Added support for chat messages in asynchronous multiplayer matches
  • Refactored the system that manages multiplayer turn data exchange to prevent most desyncs
  • Enabled V-sync when running on PS5, Xbox One X or Xbox Series X
Balancing
Hunter-killer Missile:
  • Changed damage type from tile (all models) to splash (9 models) with 80% falloff
  • Increased damage for the base level to 120 (100)
Adepta Sororitas HQ Commands:
  • Swapped the CP costs for Spirit of the Emperor and Divine Guidance
Penitent Engine:
  • Increased attacks to 2 (1)
  • Changed damage to 70 (100)
Smokescreen:
  • Reduced evasion bonus to +15/+25 (+20/+30)
Hospitaller:
  • Increased evasion to 15
Medicus:
  • Increased heal amount to +50/+70 (+30/+60)
Retributor Heavy Flamers:
  • Reduced damage to 4 (5)
  • Increased cost to 50 (30)
Transport
  • Embark and Disembark actions now cost 2MP each.
Devotion
  • Changed the bonus momentum gained to be based on the percentage of health the unit losses from attacks, rather than HP lost. This means that units with larger health pools will gain bonus momentum at a slower rate.
  • Adjusted 'Devotion' Momentum Per % HP damage to 0.6 (i.e. gain 0.6 Momentum for each 1% of health lost)

The update also squashes around a dozen bugs or so. You can read about them via Steam.

So, what do you think? Are you interested in any of these changes? Have you been playing Warhammer 40,000: Battlesector recently? Let us know your thoughts in the comments section below.

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